Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 2 Strat the Chopper (level 1, 0/18 HPs) Began as a Hill Orc Gladiator on Sept 16, 2018. Slain by a kobold ... wielding a +1 short sword of electrocution (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (69 turns). Strat the Chopper (Hill Orc Gladiator) Turns: 69, Time: 00:00:17 Health: 0/18 AC: 4 Str: 16 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 8 God: Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - 3 rations {@e1} g - 2 chunks of flesh {@w0} Skills: + Level 2.4 Fighting * Level 4.1 Axes - Level 1.7 Throwing + Level 0.1 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Strat the Hill Orc Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 3 gold pieces. Found a staircase leading out of the dungeon. You now have 1 gold piece. You now have 2 gold pieces (gained 1). There is a fountain of clear blue water here. You now have 3 gold pieces (gained 1). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You now have 7 gold pieces (gained 4). You now have 11 gold pieces (gained 4). f - 2 rations {@e1} (gained 1) A leopard gecko comes into view. The leopard gecko hisses angrily. You closely miss the leopard gecko. The leopard gecko barely misses you. x2 You hit the leopard gecko but do no damage. The leopard gecko closely misses you. You slash the leopard gecko! You kill the leopard gecko! No target in view! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. g - 2 chunks of flesh {@w0} A kobold comes into view. It is wielding a short sword of electrocution. You see here a ration {@e1}. f - 3 rations {@e1} (gained 1) You barely miss the kobold. The kobold hits you with a short sword of electrocution. You are electrocuted! Ouch! That really hurt! You die... #.#####...##.#### #................ ######.##.###### #.##.# #.##.# #.##.######## #.##.#....... #.##.#.....# #.#..@.....# #.#..#K...... #.#..#....... ............ ########.#... .# .. $ . ## You could see a kobold. Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Hill Orc Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 69 | D:1 | Slain by a kobold Vault maps used: D:1: giann_wishing_wells Action || total -------------------------++------- Melee: War axe || 4 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: giann_wishing_wells Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 73.9 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 73.9 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------