Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8 (webtiles) character file. 12 Strat the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on Aug 25, 2018. Was a Believer of Cheibriados. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:12 (369 turns). Strat the Insei (Vine Stalker Monk) Turns: 369, Time: 00:01:12 Health: 0/16 AC: 2 Str: 17 XL: 2 Next: 33% Magic: 1/3 EV: 13 Int: 14 God: Cheibriados [**....] Gold: 34 SH: 0 Dex: 20 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -31), very slow A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Bend Time, Renounce Religion You were on level 3 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Missiles d - 45 stones (quivered) Armour a - a +0 robe (worn) Jewellery e - an uncursed ring of flight {unknown} (You took it off a goblin on level 2 of the Dungeon) Scrolls c - a scroll of identify {unknown} f - a scroll of fear {unknown} Comestibles b - 3 rations {@e1} Skills: + Level 2.8 Fighting + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Elyvilon Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Aim: a rat (moderately wounded) You throw a stone. The stone hits the rat. Throwing (i - inventory) d - 23 stones (quivered) Aim: a rat (severely wounded) You throw a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! No target in view! f - a scroll labeled KALANY PAROJI Health restored: 16 No target in view! Found two altars. d - 23 stones (gained 1) d - 24 stones (gained 1) d - 25 stones (gained 1) b - 3 rations {@e1} (gained 1) A kobold comes into view. Throwing (i - inventory) d - 25 stones (quivered) Aim: a kobold (resting) You throw a stone. The stone hits the kobold but does no damage. The kobold shouts! Throwing (i - inventory) d - 24 stones (quivered) Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. All of the chunks of flesh in your inventory have rotted away. Throwing (i - inventory) d - 23 stones (quivered) Aim: a kobold You throw a stone. The stone barely misses the kobold. Throwing (i - inventory) d - 22 stones (quivered) Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory) d - 21 stones (quivered) Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. You barely miss the kobold. You hit the kobold but do no damage. You punch the kobold, but do no damage. Your bite misses the kobold. The kobold hits you but does no damage. You miss the kobold. You bite the kobold, but do no damage. The kobold barely misses you. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! There is a snail-covered altar of Cheibriados here. You kneel at the altar of Cheibriados. Cheibriados welcomes you! Cheibriados slows and strengthens your metabolism. Cheibriados raises the support of your attributes as your movement slows. x3 Cheibriados begins to support your attributes as your movement slows. You can now bend time to slow others. d - 42 stones (gained 22) d - 43 stones (gained 1) d - 44 stones (gained 1) d - 45 stones (gained 1) d - 46 stones (gained 1) d - 47 stones (gained 1) Found an escape hatch in the ceiling. c - a scroll labeled ZIPSIQ EPSUWN A scorpion comes into view. There is an escape hatch in the ceiling here. Throwing (i - inventory) d - 47 stones (quivered) Aim: a scorpion You throw a stone. The stone completely misses the scorpion. Throwing (i - inventory) d - 46 stones (quivered) Aim: a scorpion You throw a stone. The stone hits the scorpion. You barely miss the scorpion. You bite the scorpion, but do no damage. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You take 5 damage, and have 11/16 hp. MASSIVE DAMAGE!! You now have 2/3 mp. You barely miss the scorpion. You feel sick. You take 1 damage, and have 10/16 hp. You hit the scorpion but do no damage. You bite the scorpion, but do no damage. You feel sick. The scorpion barely misses you. You hit the scorpion. Your bite misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 5 damage, and have 5/16 hp. MASSIVE DAMAGE!! You closely miss the scorpion. Your bite misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 3 damage, and have 2/16 hp. You now have 1/3 mp. You barely miss the scorpion. Your bite misses the scorpion. You die... #. .# ### . ..# #. ... #.##.####### ..........# #.###......... #.....@....... #####.s#####.# #.(# #..# #..# #..# ###..# # ###########....#####.# ...................... You could see a scorpion. Vanquished Creatures A leopard gecko (D:1) 2 kobolds 4 bats A frilled lizard (D:3) 3 goblins A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 122 | D:1 | Reached XP level 2. HP: 8/16 MP: 1/3 289 | D:3 | Found a stormy altar of Qazlal. 300 | D:3 | Found a snail-covered altar of Cheibriados. 300 | D:3 | Found a white marble altar of Elyvilon. 329 | D:3 | Became a worshipper of Cheibriados the Contemplative 329 | D:3 | Reached * piety under Cheibriados 329 | D:3 | Reached ** piety under Cheibriados 355 | D:3 | Noticed a scorpion 368 | D:3 | HP: 4/16 [poisoned by a scorpion] 369 | D:3 | Succumbed to a scorpion's poison Action || total -------------------------++------- Melee: Unarmed || 36 Bite || 7 Punch || 1 Throw: Stone || 31 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 24 Vault maps used: D:1: arrival_aquarium_b, feat_on_display D:2: wad_lake_hut, lemuel_zombie_altar_kikubaaqudgha, minmay_goblin_kobold_house, uniq_jessica D:3: grunt_temple_overflow_open, grunt_ministairs_8, minmay_goblin_outpost Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.4 | 0.0 | 59.0 | 116.3 Dungeon | 100.0 | 100.0 | 5.4 | 0.0 | 59.0 | 116.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------