Dungeon Crawl Stone Soup version 0.22.0-27-ga576289 (webtiles) character file. 25 Strat the Poker (level 3, 0/29 HPs) Began as a Merfolk Abyssal Knight on Aug 21, 2018. Was a Believer of Lugonu. Splashed by a jelly's acid (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (1318 turns). Strat the Poker (Merfolk Abyssal Knight) Turns: 1318, Time: 00:02:24 Health: 0/29 AC: 0 Str: 13 XL: 3 Next: 4% Magic: 4/4 EV: 12 Int: 11 God: Lugonu [**....] Gold: 67 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Bend Space, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles i - 58 stones (quivered) l - 6 silver javelins Armour b - a +0 leather armour (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} k - a scroll of remove curse {unknown} m - a scroll of random uselessness {unknown} Potions d - a potion of mutation {unknown} h - a potion of cancellation {unknown} j - a potion of ambrosia {unknown} n - a potion of might {unknown} o - a potion of heal wounds {unknown} Comestibles c - 4 rations {@e1} Skills: - Level 3.2 Fighting + Level 5.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory. (/) - cycle) i - 58 stones (quivered) Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Throwing (i - inventory. (/) - cycle) i - 57 stones (quivered) Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin. Throwing (i - inventory. (/) - cycle) i - 56 stones (quivered) Aim: a hobgoblin, wielding a club (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory. (/) - cycle) i - 55 stones (quivered) Aim: a hobgoblin, wielding a club (heavily wounded) You throw a stone. The stone closely misses the hobgoblin. Throwing (i - inventory. (/) - cycle) i - 54 stones (quivered) Aim: a hobgoblin, wielding a club (heavily wounded) You throw a stone. The stone barely misses the hobgoblin. Attack whom? Aim: a hobgoblin, wielding a club (heavily wounded) You reach to attack! You hit the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. No target in view! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - a chunk of flesh {@w0} Things that are here: a club; a hobgoblin skeleton i - 54 stones (gained 1) i - 55 stones (gained 1) You now have 67 gold pieces (gained 11). i - 56 stones (gained 1) i - 57 stones (gained 1) i - 58 stones (gained 1) c - 4 rations {@e1} (gained 1) Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame hits you! You take 7 damage, and have 22/29 hp. MASSIVE DAMAGE!! Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * A rat comes into view. You take 10 damage, and have 12/29 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Health restored: 29 You see here a whip. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund A rat and a jelly come into view. The jelly quivers. The jelly hits you but does no damage. There is a stone staircase leading up here. The jelly closely misses you. You climb upwards. There is a stone staircase leading down here. The jelly misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly hits you. You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 14/29 hp. MASSIVE DAMAGE!! The jelly jiggles. You are no longer corroded. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here a club. There is an open door here. The jelly barely misses you. The jelly hits you but does no damage. There is an open door here. You hit the jelly. Your hands burn! The jelly closely misses you. You take 4 damage, and have 20/29 hp. You hit the jelly. Your hands burn! The jelly closely misses you. You take 3 damage, and have 17/29 hp. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 14/29 hp. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... # # # ### # #.# # #.# # ##########.# ############# #.......##.#####............ #.......##.@J..'............ #.......##.#####............ #.......##.#####............ #.......##.#................ #.......##.#.##.###+######## #.......##.................. #........#.#.##.###.#####.#. #........#.................. #........'>.......#.#....... You could see a jelly. Vanquished Creatures A leopard gecko (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Strat the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 24 | Abyss:1 | Noticed an apocalypse crab 26 | Abyss:1 | Paralysed by you for 2 turns 28 | D:1 | Escaped the Abyss 164 | D:1 | Reached skill level 4 in Polearms 164 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 591 | D:1 | Reached ** piety under Lugonu 642 | D:1 | Reached skill level 5 in Polearms 642 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 966 | D:2 | Noticed Sigmund 1318 | D:1 | Splashed by a jelly's acid Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 5 | 5.0 Fighting | | 3.2 Armour | | 0.6 Dodging | | 2.6 Invocations | | 2.0 Action || total -------------------------++------- Melee: Spear || 68 Throw: Stone || 26 Eat: Chunk || 1 Armor: Leather armour || 17 Dodge: Dodged || 30 Vault maps used: D:1: matt_arrival_refuge D:2: first_ration, nemelex_spade_bored_becter, uniq_sigmund, uniq_terence, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 16.5 | 53.4 | 420.3 Dungeon | 97.9 | 97.8 | 4.4 | 16.9 | 54.7 | 616.5 Abyss | 2.1 | 2.2 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------