Dungeon Crawl Stone Soup version 0.19-a0-518-g626ee58 (webtiles) character file. 2 Strat the Poker (level 1, -2/16 HPs) Began as a Merfolk Skald on June 6, 2016. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (114 turns). Strat the Poker (Merfolk Skald) Turns: 114, Time: 00:00:34 Health: -2/16 AC: 3 Str: 12 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 11 God: Gold: 12 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 16 stones (quivered) Armour b - a +0 leather armour (worn) Books c - a book of Battle Comestibles d - a bread ration {@e1} Skills: - Level 2.1 Fighting + Level 3.4 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Strat the Merfolk Skald. Will you prevail where others failed? Will you find the Orb of Zot? Found 16 stones. Found a staircase leading out of the dungeon. You see here 16 stones. You open the door. There is an open door here. You open the door. There is an open door here. You now have 12 gold pieces. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here 16 stones. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. You see here 16 stones. e - 16 stones A goblin comes into view. It is wielding a club. The goblin shouts! There are monsters nearby! There is an open door here. You hit the hobgoblin. The hobgoblin hits you. A hobgoblin comes into view. It is wielding a club. You take 2 damage, and have 14/16 hp. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 1 damage, and have 13/16 hp. You hit the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 12/16 hp. You begin infusing your attacks with magical energy. The hobgoblin hits you. You take 1 damage, and have 11/16 hp. You now have 2/3 mp. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 10/16 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/16 hp. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/16 hp. There is an open door here. MP restored: 3 Your magical infusion is running out. There is an open door here. You are no longer magically infusing your attacks. There is an open door here. You begin infusing your attacks with magical energy. The hobgoblin hits you but does no damage. You now have 2/3 mp. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/16 hp. You barely miss the hobgoblin. The goblin hits you but does no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin misses you. The goblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin hits you but does no damage. You now have 1/3 mp. The goblin hits you but does no damage. The hobgoblin closely misses you. The goblin hits you but does no damage. The hobgoblin hits you but does no damage. There is an open door here. There is an open door here. Your magical infusion is running out. You are no longer magically infusing your attacks. There is an open door here. There is an open door, spattered with blood here. You begin infusing your attacks with magical energy. The goblin closely misses you. You now have 1/3 mp. You hit the goblin! You kill the goblin! You now have 0/3 mp. You hit the hobgoblin. The hobgoblin hits you with a club. You die... ##.####.## ##...##.#'# #.....g##.## ##...###...## ##.###.....## ####.......# ##.###.....## ##...###...## #..<..@##.## ##...##g#'# ##.####.## #'# ### #.# ............... ..g.$......#### ....##g#.##.. ##. .. .. ## You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Strat the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:1 | HP: 4/16 [hobgoblin (3)] 91 | D:1 | HP: 2/16 [hobgoblin (1)] 114 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rhombi Action || total -------------------------++------- Melee: Spear || 20 Cast: Infusion || 3 Armor: Leather armour || 5 Dodge: Dodged || 11 Vault maps used: D:1: dpeg_arrival_rhombi Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.8 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.8 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------