Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 1234213931747834362, levelgen mode: deterministic 4 StrangeLoop the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Mar 10, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (247 turns). StrangeLoop the Caller (Merfolk Summoner) Turns: 247, Time: 00:01:47 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Comestibles c - a ration d - a chunk of flesh Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Summon Lightning Spire Summ/Air #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your bat hits the jackal but does no damage. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat barely misses the jackal. You see here a scroll labeled JUHORU QALOUZ. e - a scroll labeled JUHORU QALOUZ Your bat closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat barely misses the jackal. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the jackal. Your rat bites the jackal. The jackal bites you but does no damage. Your bat barely misses the jackal. You barely miss the jackal. The jackal is heavily wounded. Your bat barely misses the jackal. Your bat completely misses the jackal. The jackal bites you. You die... #..#h# ##.### #######..... V#.#o# #........... ##.### #.......... O#.#^# #........# ##.### #........# ...#d# #........# .##### #........# .#f# #...@....# .### #########h....# ..#### #.......rb....# >.'..# #.............# ..##.###.........##### ###..............# c##.####.........# ###.####.........# ....(............# You could see a jackal, a friendly bat and a friendly rat. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeLoop the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a naga 2 | D:1 | Noticed a human 4 | D:1 | Noticed an elf 6 | D:1 | Noticed a felid 7 | D:1 | Noticed a spriggan 8 | D:1 | Noticed an elf 12 | D:1 | Noticed a felid 14 | D:1 | Noticed a vampire 14 | D:1 | Noticed a vine stalker 16 | D:1 | Noticed an ogre 16 | D:1 | Noticed a human 18 | D:1 | Noticed a draconian 18 | D:1 | Noticed a human 20 | D:1 | Noticed a centaur 247 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Action || total -------------------------++------- Melee: Unarmed || 7 Dagger || 2 Cast: Summon Small Mamm || 8 Armor: Robe || 2 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------