Dungeon Sprint DCSS version 0.23-a0-332-g9fe5f10 (webtiles) character file. 18 StonePigeon the Conjurer (level 2, -15/17 HPs) Began as an Octopode Conjurer on Oct 16, 2018. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:21 (155 turns). StonePigeon the Conjurer (Octopode Conjurer) Turns: 155, Time: 00:01:22 Health: -15/17 AC: 1 Str: 7 XL: 2 Next: 66% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles a - a chunk of flesh b - a ration Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 6.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Force Lance Conj/Tloc ##...... 47% 4 #####.. Fulminant Prism Conj/Hex ##........ 47% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the adder, but do no damage. The adder closely misses you. The searing ray hits the adder. The adder is almost dead. You constrict the adder. You kill the adder! Your Stealth skill increases to level 3! Your Conjurations skill increases to level 6! The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the orc. The orc is lightly wounded. You finish channeling your searing ray. The ogre hits you with a +0 giant club. You tentacle-slap the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓S▓ ▓o▓ ▓o▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see an ogre, an adder and 2 orcs. Vanquished Creatures An adder (D) A dart slug (D) A leopard gecko (D) 2 bats (D) A kobold (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | StonePigeon the Octopode Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 14 | D | Reached skill level 5 in Conjurations 16 | D | Reached XP level 2. HP: 13/17 MP: 0/5 142 | D | Learned a level 2 spell: Searing Ray 146 | D | Noticed an ogre 152 | D | Reached skill level 6 in Conjurations 155 | D | Demolished by an ogre Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.1 Dodging | | 2.3 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 17 Constrict || 6 Tentacles || 4 Cast: Magic Dart || 3 Searing Ray || 1 Armor: Skin || 3 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 26 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 26 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------