Dungeon Crawl Stone Soup version 0.23-a0-484-g29ba69c (webtiles) character file. 9 Stomo the Insei (level 2, 21/21 HPs) Began as a Merfolk Transmuter on Dec 1, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (193 turns). Stomo the Insei (Merfolk Transmuter) Turns: 193, Time: 00:00:20 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 16% Magic: 4/5 EV: 13 Int: 12 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 0.5 Stealth + Level 3.5 Unarmed Combat + Level 2.3 Spellcasting + Level 2.7 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 13% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You start resting. HP restored. You now have 6 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Okay, then. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Found 9 gold pieces. You barely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. Your headbutt misses the rat. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm #### ......# #...... ......#####..... .....+......... ....#.....#.. #...#.....#.# #...#...†.#.# #.).#....@..# #.†.#.$..#..# #...######..# ####...........# ### #..............# ..# #.................. #.# #...###.......#..#.# #.###...# #............ #..##...##########.#..## There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stomo the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 10 | D:1 | Noticed a centaur 73 | D:1 | Reached XP level 2. HP: 17/21 MP: 1/5 193 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_come_back Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Beastly Appendage || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------