Dungeon Sprint DCSS version 0.19-a0-1866-ge6f2195 (webtiles) character file. 70 Stef the Conjurer (level 4, -1/49 HPs) Began as a Draconian Conjurer on Oct 12, 2016. Slain by a deep elf knight ... wielding a +0 long sword (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:41 (85 turns). Stef the Conjurer (Draconian Conjurer) Turns: 85, Time: 00:06:41 Health: -1/49 AC: 5 Str: 21 XL: 4 Next: 4% Magic: 10/10 EV: 6 Int: 22 God: Gold: 0 SH: 27 Dex: 12 Spells: 1 memorised, 10 levels left rFire + . . SeeInvis . l - +9 sword of Zonguldrok {reap} rCold + . . Gourm . (armour unavailable) rNeg + . . Faith . x - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois + Spirit . (helmet restricted) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) MR +.... Harm . (no boots) Stlth .......... NoTele + (no amulet) D - +6 ring of strength B - +6 ring of intelligence @: berserking, resistant, very quick A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were in the Dungeon. You were very full. You visited 1 branch Inventory: Hand Weapons l - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Armour x - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence (left hand) C - a +6 ring of intelligence D - a +6 ring of strength (right hand) E - a +6 ring of strength Wands G - a wand of disintegration (7/24) H - a wand of iceblast (5/15) I - a wand of lightning (5/15) J - a wand of acid (5/15) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 6 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 2 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 3 potions of resistance m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Miscellaneous F - a disc of storms Comestibles b - 4 bread rations v - 41 fruits w - 4 meat rations Skills: + Level 4.1 Dodging + Level 4.4 Stealth - Level 4.1 Shields + Level 4.2 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel yourself moving faster! You feel mighty! The deep elf mage mumbles some strange words. The deep elf mage blinks! You block something's attack. PANG! You slice something!! You block the earth elemental's attack. BOUMMMMG! You slice the deep elf mage!! The deep elf mage is heavily wounded. Something hits you!! You block the deep elf mage's attack. SHROANNG! The earth elemental hits you! * * * LOW HITPOINT WARNING * * * You miss something. Your tail-slap misses something. You block something's attack. PANG! The deep elf mage completely misses you. You closely miss the deep elf mage. The deep elf mage is heavily wounded. Something hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.}:|.▓.....▓ ▓.....▓.....▓ ▓..{..▓...).▓ ▓..E@.▓.....▓ ▓..e..▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see an earth elemental and a deep elf mage. Vanquished Creatures A crimson imp (D) An iron imp (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Stef the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 29 | D | Reached skill level 5 in Conjurations 29 | D | Reached XP level 2. HP: 20/20 MP: 4/6 52 | D | Entered arena 1. 52 | D | Noticed a crimson imp 59 | D | Reached XP level 3. HP: 26/26 MP: 8/8 68 | D | Reached XP level 4. HP: 33/33 MP: 10/10 70 | D | Entered arena 2. 70 | D | Noticed an earth elemental 70 | D | Noticed a deep elf knight 70 | D | Noticed a deep elf mage 85 | D | Slain by a deep elf knight Vault maps used: D: sprint_v Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.1 Stealth | 3 4 | 4.4 Shields | 4 | 4.1 Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 9 | 7 || 16 Tailslap | 1 | 1 || 2 Cast: Magic Dart | 1 | || 1 Use: Potion | 1 | 6 || 7 Eat: Bread ration | 1 | || 1 Fruit | 1 | || 1 Armor: Skin | 2 | || 2 Dodge: Dodged | 1 | 1 || 2 Block: Shield | 9 | 13 || 22 Rpst.: Double sword | 1 | || 1