Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8 (webtiles) character file. 0 Steeltoe the Conjurer (level 1, -3/13 HPs) Began as a Mummy Conjurer on Aug 29, 2018. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (36 turns). Steeltoe the Conjurer (Mummy Conjurer) Turns: 36, Time: 00:00:26 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 75% 4 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a whip. You die... #.............####....... ##..............#!....... ###.............)....... #####................. ####.#...........# #####........# ##8.8##### ##########.######### #......lg@.......... .#.....##########.. +......l.# #............ #####.#>..... ......... #?.#l.... ... .##.. .....# .. You could see a gnoll and a leopard gecko. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steeltoe the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 36 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Dodge: Dodged || 6