Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd00 (webtiles) character file. Game seed: 3488733368367119009 0 Steadysplat the Ducker (level 1, 17/17 HPs) Began as a Gnoll Wanderer on July 11, 2020. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). Steadysplat the Ducker (Gnoll Wanderer) Turns: 1, Time: 00:00:15 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) Armour d - a +0 leather armour (worn) Potions c - a potion of curing Comestibles f - 2 rations Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 2.3 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Steadysplat the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 4 throwing nets, a potion of curing, a +0 leather armour, 2 rations. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ..... ##...## #...$.# #.@.# #.....# ##...## ..... ####### ∆ ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steadysplat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Steadysplat set off with the following items: a +0 club, 4 | throwing nets, a potion of curing, a +0 leather armour, 2 | rations 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------