Dungeon Crawl Stone Soup version 0.25.0-15-gac7dcb8 (webtiles) character file. Game seed: 13671440909431476469 0 Steadysplat the Conjurer (level 1, 13/13 HPs) Began as a Gnoll Wanderer on June 28, 2020. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Steadysplat the Conjurer (Gnoll Wanderer) Turns: 1, Time: 00:00:08 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 12 poisoned darts (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj ###. 1% 1 None Conjure Flame Conj/Fire ##...... 12% 3 ###.... Mephitic Cloud Conj/Pois/Air ##...... 14% 3 ###.... Pain Necr #... 17% 1 None Blink Tloc N/A 26% 2 ##..... Call Imp Summ #....... 26% 2 ##..... Slow Hex #....... 26% 2 ##..... Vampiric Draining Necr #......... 45% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Steadysplat the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 12 poisoned darts, a +0 robe, a ration; and the following spells available to memorise: Magic Dart, Conjure Flame, Mephitic Cloud, Pain, Blink, Call Imp, Slow, Vampiric Draining. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...≈.. ..≈... . ..≈.. ..≈.. . .. ..≈. .≈.. .. ... .≈.#.≈. ... ≈≈.. .≈.≈. ..≈≈ ..≈≈.#...#.≈≈.. ....≈.....≈.... #...@...# ....≈.....≈.... ..≈≈.#...#.≈≈.. ≈≈.. .≈.≈. ..≈≈ ... .≈.#.≈. ... .. ..≈. .≈.. .. . ..≈.. ..≈.. . ...≈.. ..≈... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Steadysplat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Steadysplat set off with the following items: a +0 dagger, | 12 poisoned darts, a +0 robe, a ration; and the following | spells available to memorise: Magic Dart, Conjure Flame, | Mephitic Cloud, Pain, Blink, Call Imp, Slow, Vampiric | Draining 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_box_of_dots