Dungeon Crawl Stone Soup version 0.22-a0-63-geddfa9b (webtiles) character file. 8 SquallLeonhart the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Jan 10, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (218 turns). SquallLeonhart the Skirmisher (Demonspawn Fighter) Turns: 218, Time: 00:00:11 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 45 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of remove curse {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of fog {unknown} Potions d - a potion of might e - a potion of curing {unknown} g - a potion of degeneration {unknown} Comestibles f - a ration Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.7 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You open the door. There is an open door here. You now have 45 gold pieces (gained 11). You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. No target in view! A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko bites you but does no damage. A leopard gecko is nearby! You slash the leopard gecko! You kill the leopard gecko! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########.####### ....# ##.# ###.# #..# # #.# ##.## ###'###..# ..†.....## ......### ###### ......#########....##### ................@>.....# ...>............###....# ................+ ..+ ................# # ...........###### ......##....# ###.[..#....# # #....#....# # #....#....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SquallLeonhart the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 217 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 218 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.7 Action || total -------------------------++------- Melee: War axe || 23 Armor: Scale mail || 14 Dodge: Dodged || 7 Block: Shield || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------