Dungeon Sprint DCSS version 0.21.1-77-g46dbe93 (webtiles) character file. 5 Speleothing the Charmwright (level 1, -4/17 HPs) Began as a Barachi Skald on Sept 2, 2018. Slain by a hound (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:26 (64 turns). Speleothing the Charmwright (Barachi Skald) Turns: 64, Time: 00:00:27 Health: -4/17 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 1/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration k - 3 chunks of flesh Skills: + Level 2.7 Fighting + Level 2.8 Long Blades + Level 1.3 Armour + Level 2.8 Dodging + Level 2.5 Spellcasting + Level 4.1 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Magic restored. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You open the door. An adder, a hound, a jelly, a centaur and a crimson imp come into view. The centaur shouts! The crimson imp shouts! The hound barks! The hound bites you. You hit the hound. The hound is moderately wounded. The hound barely misses you. You closely miss the hound. The hound is moderately wounded. The hound barely misses you. The hound bites you. You hit the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.JSc5h@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a hound, a jelly, a crimson imp and an adder. Vanquished Creatures A hobgoblin (D) A jackal (D) A kobold (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Speleothing the Barachi Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 9 | D | Reached skill level 4 in Charms 61 | D | Noticed a jelly 61 | D | Noticed a centaur 61 | D | Noticed a crimson imp 61 | D | Noticed a hound 64 | D | Slain by a hound Skill XL: | 1 | ---------------+----+----- Charms | 4 | 4.1 Fighting | | 2.7 Long Blades | | 2.8 Armour | | 1.3 Dodging | | 2.8 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Falchion || 12 Cast: Infusion || 2 Armor: Leather armour || 1 Dodge: Dodged || 7 Rpst.: Falchion || 2