Dungeon Crawl Stone Soup version 0.25-a0-737-g26c3a87 (webtiles) character file. Game seed: 3745280050876475978, levelgen mode: deterministic 1 Southernist the Caller (level 1, 0/10 HPs) Began as a Kobold Summoner on Apr 11, 2020. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (47 turns). Southernist the Caller (Kobold Summoner) Turns: 47, Time: 00:00:27 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 22% Magic: 1/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . d - -1 dagger (curse) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -1 dagger (weapon) Missiles b - 8 stones (quivered) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.2 Fighting - Level 2.4 Dodging + Level 2.8 Stealth - Level 2.1 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History You hit the goblin. You kill the goblin! You swap places. You see here a runed dagger. d - a runed dagger A gnoll comes into view. It is wielding a +0 flail. It sticks to your hand! d - a cursed -1 dagger (weapon) Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your bat disappears in a puff of smoke! The gnoll hits you with a +0 flail. Ouch! That really hurt! Your bat hits the gnoll. You hit the gnoll but do no damage. The gnoll is lightly wounded. Your bat barely misses the gnoll. Your rat closely misses the gnoll. The gnoll hits you with a +0 flail. You die... #####.# #....##..# #.....###.##'## ## #.........#...#### #......####...#..# #......## #...'..' #.......# #...#g.# #.....#.# #...#..# #.gr..#.# #####..# #@.b..#.# .... #..ยง..#.. .#### ########. #+ You could see a gnoll, a friendly bat and a friendly rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Southernist the Kobold Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 47 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total -------------------------++------- Melee: Dagger || 1 Unarmed || 1 Cast: Summon Small Mamm || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------