Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13715167866695083117, levelgen mode: deterministic 2 Southernist the Chiller (level 1, -1/13 HPs) Began as a Barachi Ice Elementalist on Feb 11, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (88 turns). Southernist the Chiller (Barachi Ice Elementalist) Turns: 88, Time: 00:01:01 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Comestibles c - 2 rations d - a chunk of flesh Skills: + Level 0.3 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting Level 1.1 Conjurations + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... Throw Icicle Conj/Ice #....... 63% 4 #####.. Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is a stone staircase leading down here. The jackal bites you. You die... .....................####.#.# ..........).................# ###########..#######.####.### ##.# #.# #.# #.# #.. #.# ##.## ##.# #..####..####.# #@...........# #h####.####### #r# #.# #.# #.# #g# #+# #.# #.# #.# #)# You could see a jackal, a goblin and a rat. Vanquished Creatures A jackal (D:1) 2 frilled lizards (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Southernist the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, st_stairs_9 Action || total -------------------------++------- Melee: Club || 11 Cast: Freeze || 5 Armor: Robe || 6 Dodge: Dodged || 16