Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 13727275141528721117, levelgen mode: deterministic 209 Southernist the Conjurer (level 5, 22/46 HPs) Began as a Draconian Conjurer on Feb 8, 2020. Quit the game on level 3 of the Dungeon. The game lasted 00:08:53 (2940 turns). Southernist the Conjurer (Draconian Conjurer) Turns: 2940, Time: 00:08:53 Health: 22/46 AC: 5 Str: 10 XL: 5 Next: 55% Magic: 7/10 EV: 12 Int: 17 God: Gold: 156 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . k - +1 hand axe (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: confused, hasted, very quick A: unfitting armour, inhibited regeneration, wild magic 1, evolution 1, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons f - a +0 dagger k - a +1 hand axe of freezing (weapon) p - a +0 dagger of draining q - a +1 dagger of holy wrath Missiles c - 50 arrows g - 61 stones (quivered) Jewellery l - an uncursed amulet of faith Scrolls a - 2 scrolls of identify d - 2 scrolls of enchant armour i - a scroll of fog n - a scroll of amnesia Potions e - a potion of brilliance {unknown} h - a potion of magic {unknown} j - a potion of haste o - a potion of mutation Comestibles b - 5 rations m - 6 chunks of flesh Skills: + Level 3.6 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 4.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None b - Searing Ray Conj ###... 7% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 28% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 ####... Force Lance Conj/Tloc ##...... 63% 4 ####... Fulminant Prism Conj/Hex ##........ 63% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Makhleb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. You evolve. Message History You bump into the rock wall. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. You are more confused. Something hits you. You're too confused to cast spells. It was a potion of haste. You feel yourself speed up. Something hits you. You miss something. You bump into the rock wall. You are feeling hungry. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! Something completely misses you. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Your regeneration stops near monsters. You feel nature experimenting on you. Don't worry, failures die fast. Something hits you. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#......####(..#. #....#......##....... #########....#.....[##.#...#) #............................ #.#######...##.....)...###### #.#.....'...##......o.....+ #.#.#####...##...o.#......### #.#.# ##########...(......... #.#.# #>....@){oo.........### #.#.# #.#################..## #.#.# #.# #..... #####.#.###.# #..... ......#.....# ##..... #.#########.###### ......... #.#................ ......... #.#.###........#### .......##. #)#.###........... ....... #. You could see 2 orcs. Vanquished Creatures An orc priest (D:3) A hound (D:2) Jessica (D:3) 4 adders An ooze (D:1) 2 dart slugs (D:1) 3 leopard geckos 13 orcs (D:3) 3 giant cockroaches (D:3) 11 goblins 4 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas 7 bats A frilled lizard (D:1) 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Southernist the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached skill level 1 in Fighting 182 | D:1 | Reached XP level 2. HP: 14/23 MP: 0/5 722 | D:1 | Learned a level 2 spell: Searing Ray 838 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/6 1426 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1550 | D:2 | Found a burning altar of Makhleb. 1565 | D:2 | Reached XP level 4. HP: 6/37 MP: 5/8 2664 | D:3 | Noticed Jessica 2669 | D:3 | Killed Jessica 2669 | D:3 | Reached XP level 5. HP: 45/45 MP: 8/10 2938 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2938 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2938 | D:3 | Gained mutation: You evolve. [potion of mutation] 2940 | D:3 | Quit the game Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring D:2: layout_loops_ring, nicolae_overflow_crystal_walls, makhleb_heckhound_becter D:3: layout_basic, lemuel_round_altar, lemuel_coloured_pillars_altar, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.6 Spellcasting | 3 | 3.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Tailslap | 12 | || 12 Mace | 36 | 1 || 37 Hand axe | | 55 || 55 Throw: Stone | | 1 || 1 Cast: Magic Dart | 46 | 7 || 53 Searing Ray | 3 | 6 || 9 Use: Scroll | 4 | 3 || 7 Potion | | 2 || 2 Stab: Sleeping | | 3 || 3 Eat: Chunk | 3 | 4 || 7 Armor: Skin | 30 | 27 || 57 Dodge: Dodged | 66 | 53 || 119