Dungeon Crawl Stone Soup version 0.23.2-40-g277498a (webtiles) character file. Game seed: 5548783475852481258 14 Sonofthefire the Conjurer (level 2, -2/19 HPs) Began as a Mummy Conjurer on Aug 22, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1072 turns). Sonofthefire the Conjurer (Mummy Conjurer) Turns: 1072, Time: 00:01:34 Health: -2/19 AC: 3 Str: 11 XL: 2 Next: 27% Magic: 0/5 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . SeeInvis . b - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 N/A b - Searing Ray Conj ##.... 7% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 30% 3 N/A Iskenderun's Mystic Bla Conj ##...... 41% 4 N/A Force Lance Conj/Tloc #....... 69% 4 N/A Fulminant Prism Conj/Hex #......... 69% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded) The searing ray misses the adder. (Press . to maintain the ray.) The adder completely misses you. The adder barely misses you. You hit the adder but do no damage. The adder is severely wounded. The adder misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ... .# ## >.. .. . $. .#.# .. .#. #. .. .## #. †# # .....#.#S##...# .......@......# .##.##.#.....## #. ###.## #. .. ## # You could see an adder. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sonofthefire the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 693 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 1000 | D:1 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 24 Dagger || 28 Cast: Magic Dart || 28 Searing Ray || 3 Stab: Sleeping || 1 Armor: Robe || 18 Dodge: Dodged || 42