Dungeon Sprint DCSS version 0.20-a0-299-gec7c366 (webtiles) character file. 0 Someone4956 the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Monk on Dec 16, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (0 turns). Someone4956 the Skirmisher (Ogre Monk) Turns: 0, Time: 00:00:17 Health: 24/24 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking {!r} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a bread ration {@e1} Skills: - Level 4.0 Fighting - Level 2.6 Dodging - Level 1.4 Stealth + Level 2.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Someone4956 the Ogre Monk. Found a staircase leading out of the dungeon. Unknown command. ▓▓▓▓▓▓ +...@▓ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Someone4956 the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D | Quit the game Vault maps used: D: linesprint Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 2.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 2.0 +-------+-------+-------+-------+-------+----------------------