Dungeon Sprint DCSS version 0.20-a0-920-gb18bc0f (webtiles) character file. Snu the Arsonist (Deep Elf Fire Elementalist) Turns: 247, Time: 00:05:34 Health: 28/28 AC: 2 Str: 5 XL: 5 Next: 90% Magic: 16/16 EV: 13 Int: 21 God: Gold: 54 SH: 0 Dex: 15 Spells: 8/18 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You are in the Dungeon. You are not hungry. You have visited 1 branch You have collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a leather armour Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of magic h - a potion of berserk rage Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.2 Spellcasting - Level 1.1 Conjurations + Level 12.3 Fire Magic You have 8 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Conjure Flame Conj/Fire #####... 1% 3 None q - Sticky Flame Conj/Fire #####... 6% 4 ###.... x - Throw Flame Conj/Fire #####. 1% 2 None z - Flame Tongue Conj/Fire ##### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aim: Sigmund, wielding a scythe and wearing a robe The sticky flame hits Sigmund. Sigmund is moderately wounded. Sigmund is covered in liquid flames! Sigmund burns! Sigmund burns! Sigmund closely misses you. There is an open door here. You close the door. Your Fire Magic skill gained 3 levels and is now at level 12! You have reached level 5! You feel a bit more experienced. You open the door. There is an open door here. Things that are here: a scythe; a robe You start resting. Magic restored. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. Saving game... please wait. ############# #<.#..)..#..+ #..'..#..'@)# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There are no monsters in sight! Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) 3 creatures vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snu the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 7 in Fire Magic 12 | D | Reached XP level 2. HP: 11/15 MP: 0/8 19 | D | Learned a level 2 spell: Throw Flame 99 | D | Noticed an ogre 107 | D | Killed an ogre 107 | D | Reached skill level 9 in Fire Magic 107 | D | Reached XP level 3. HP: 19/19 MP: 2/13 107 | D | Reached XP level 4. HP: 24/24 MP: 2/15 123 | D | Learned a level 4 spell: Sticky Flame 127 | D | Learned a level 3 spell: Conjure Flame 173 | D | Killed a gargoyle 195 | D | Noticed Sigmund 202 | D | Killed Sigmund 202 | D | Reached skill level 12 in Fire Magic 202 | D | Reached XP level 5. HP: 24/28 MP: 11/16 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 7 9 12 | 12.3 Spellcasting | 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Flame Tongue | 7 | || 7 Throw Flame | 5 | 1 || 6 Sticky Flame | | 1 || 1 Use: Potion | 1 | || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 8 | 1 || 9