Dungeon Sprint DCSS version 0.19.4 (webtiles) character file. 0 Snord the Shield-Bearer (level 1, -2/14 HPs) Began as a Gargoyle Fighter on Feb 6, 2017. Slain by a jumping spider (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:38 (99 turns). Snord the Shield-Bearer (Gargoyle Fighter) Turns: 99, Time: 00:01:39 Health: -2/14 AC: 28 Str: 31 XL: 1 Next: 0% Magic: 1/1 EV: 0 Int: 8 God: Gold: 0 SH: 28 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . S - +6 shillelagh "Devastator" {shatter} rCold . . . Gourm . O - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + + . Faith . P - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth .......... NoCast + (no amulet) H - +6 ring of strength G - +6 ring of strength @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons N - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Q - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. R - the +12 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. S - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Armour l - a +5 crystal plate armour m - +5 gold dragon scales O - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. P - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery C - a +6 ring of dexterity D - a +6 ring of dexterity E - a +6 ring of intelligence F - a +6 ring of intelligence G - a +6 ring of strength (left hand) H - a +6 ring of strength (right hand) I - an uncursed ring of flight Wands J - a wand of disintegration (7/24) K - a wand of iceblast (5/15) L - a wand of lightning (5/15) M - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking s - 4 scrolls of amnesia t - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance q - a potion of experience r - 5 potions of agility Miscellaneous B - a disc of storms Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jumping spider leaps! x2 You closely miss the jumping spider. The jumping spider is almost dead. The jumping spider pounces on you but does no damage. You block the jumping spider's attack. BONNNG! You block the jumping spider's attack. GONNNNG! You block the jumping spider's attack. PANG! The jumping spider leaps! You miss the jumping spider. The jumping spider is almost dead. You block the jumping spider's attack. GONNNNG! You block the jumping spider's attack. GONNNNG! The jumping spider pounces on you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).s.▓ ▓..s..▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 jumping spiders. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snord the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 5 | D | Found a deep blue altar of Sif Muna. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a blossoming altar of Fedhas. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 8 | D | Found a viscous altar of Jiyva. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a hazy altar of Hepliaklqana. 8 | D | Found a burning altar of Makhleb. 8 | D | Found an opulent altar of Gozag. 14 | D | Banished a spatial maelstrom 84 | D | Entered arena 1. 84 | D | Noticed a jumping spider 84 | D | Noticed a jumping spider 99 | D | Slain by a jumping spider Action || total -------------------------++------- Melee: Shillelagh || 10 Armor: Plate armour || 26 Dodge: Dodged || 1 Block: Shield || 29