Dungeon Crawl Stone Soup version 0.26-a0-72-g09a6a6c (webtiles) character file. Game seed: 444979212272541831 231 Snikeer the Magician (level 6, -2/44 HPs) Began as a Gnoll Wizard on June 14, 2020. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:11:34 (5172 turns). Snikeer the Magician (Gnoll Wizard) Turns: 5172, Time: 00:11:35 Health: -2/44 AC: 4 Str: 10 XL: 6 Next: 3% Magic: 5/16 EV: 14 Int: 22 God: Gold: 162 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . SeeInvis . l - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . i - +1 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.15/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons l - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles k - 6 boomerangs Armour a - a +0 robe (worn) b - a +0 hat (worn) i - a +1 pair of gloves (worn) (You found it on level 3 of the Dungeon) t - a +2 kite shield (You took it off a gnoll on level 3 of the Dungeon) w - a +0 helmet (You took it off Robin on level 3 of the Dungeon) Magical Staves s - an uncursed staff of summoning {!a} (You took it off a gnoll on level 3 of the Dungeon) Jewellery o - an uncursed amulet of reflection (You took it off a hobgoblin on level 2 of the Dungeon) v - an uncursed ring of ice {unknown} (You found it on level 3 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} j - 3 scrolls of fear {unknown} m - a scroll of remove curse {unknown} p - 2 scrolls of identify {unknown} r - a scroll of enchant armour {unknown} u - a scroll of amnesia {unknown} Potions c - a potion of ambrosia {unknown} e - 2 potions of resistance {unknown} f - a potion of curing {unknown} n - a potion of degeneration {unknown} Comestibles d - 3 rations q - 9 chunks of flesh {@w0} Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 1.7 Long Blades + Level 1.7 Axes + Level 1.7 Maces & Flails + Level 1.7 Polearms + Level 1.7 Staves + Level 1.7 Slings + Level 1.7 Bows + Level 1.7 Crossbows + Level 1.7 Throwing + Level 1.7 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.7 Shields + Level 1.7 Unarmed Combat + Level 7.3 Spellcasting + Level 2.5 Conjurations + Level 1.3 Hexes + Level 1.3 Charms + Level 2.5 Summonings + Level 1.3 Necromancy + Level 2.5 Translocations + Level 1.3 Transmutations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Poison Magic + Level 1.9 Invocations + Level 1.7 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Blink Tloc N/A 4% 2 None c - Call Imp Summ ###..... 4% 2 None d - Conjure Flame Conj/Fire ###..... 11% 3 None x - Mephitic Cloud Conj/Pois/Air ###..... 12% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 7% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a distant drain. The goblin wields a +1 hunting sling of freezing. It is covered in frost. The goblin shoots a stone. The stone hits you. The stone freezes you. There is a stone staircase leading up, spattered with blood here. You see here a stone. You take 5 damage, and have 35/44 hp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 hunting sling of freezing and quivering 16 stones Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You now have 12/16 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The goblin shoots a stone. The stone closely misses you. The hound bites you but does no damage. Your crimson imp blinks! You now have 10/16 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The goblin shoots a stone. The stone completely misses your shadow imp. The stone closely misses you. The orc priest casts a cantrip, but nothing happens. The hound misses you. Your crimson imp blinks! You now have 9/16 mp. You closely miss the hound. The hound bites you but does no damage. The goblin shoots a stone. The stone hits your shadow imp. Your crimson imp blinks! Your shadow imp hits the goblin. The hound bites you. You take 2 damage, and have 34/44 hp. You hit the hound but do no damage. An orc wizard comes into view. It is wielding a +0 dagger. The goblin shoots a stone. The stone closely misses your shadow imp. The stone closely misses you. The hound bites you. Your shadow imp hits the goblin. Your crimson imp blinks! You take 1 damage, and have 33/44 hp. You hit the hound. The hound bites you but does no damage. Your crimson imp hits the hound but does no damage. The orc priest hits your crimson imp. The goblin unwields a +1 hunting sling of freezing. The goblin barely misses your shadow imp. The hound completely misses you. Your shadow imp barely misses the goblin. You hit the hound but do no damage. Your crimson imp hits the hound but does no damage. The orc priest closely misses your crimson imp. The hound bites you. The goblin barely misses your shadow imp. Your shadow imp barely misses the goblin. You take 5 damage, and have 28/44 hp. You hit the hound. Your bite misses the hound. The hound bites you. Your crimson imp blinks! The goblin hits your shadow imp. Your shadow imp barely misses the goblin. The hound bites you. You take 6 damage, and have 22/44 hp. You are too injured to fight recklessly! The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The orc priest barely misses you. The hound misses you. The goblin hits your shadow imp but does no damage. Your shadow imp misses the goblin. Your crimson imp blinks! You climb upwards. There is a stone staircase leading down here. The orc priest closely misses you. The hound misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound bites you. The orc priest misses you. The hound closely misses you. You take 6 damage, and have 17/44 hp. You now have 8/16 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The hound bites you. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You take 4 damage, and have 13/44 hp. You now have 6/16 mp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The hound bites you. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... # #....##.#.........# #.# #. # #....##.#.......######.# #. # #....##.#.......##.....# #. # #....##.#.......##.##### #. #....##.####.#..##.# #. #....##....[<...##.# #. ###.########.......# ####. #.########o...########...# #####...))รท))@h.>......#E#...# #.....########.#..########...# #.............55..# #....... #.....########.#.## #...._.. #.....# #.......# #....... #####.# #.##.#..########...# #.#####.##.#.......#E#...# #.......##.#.#########...# ######..##.#.........##.## You could see a hound, an orc priest, a friendly white imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures 7 gnolls 7 adders 5 leopard geckos An orc (D:3) 5 giant cockroaches 9 goblins 9 hobgoblins 5 jackals 5 kobolds 2 quokkas 8 bats 5 frilled lizards 8 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) Robin (D:3) 7 goblins (D:3) 2 hobgoblins (D:3) 11 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 388 | D:1 | Reached skill level 2 in Conjurations 388 | D:1 | Reached skill level 2 in Summonings 388 | D:1 | Reached skill level 2 in Translocations 395 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/10 857 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/11 1113 | D:1 | Learned a level 2 spell: Blink 1116 | D:1 | Learned a level 2 spell: Call Imp 1120 | D:1 | Learned a level 3 spell: Conjure Flame 1124 | D:1 | Learned a level 3 spell: Mephitic Cloud 1193 | D:2 | Found a faded altar of an unknown god. 1591 | D:2 | Reached skill level 1 in Invocations 2071 | D:2 | Reached skill level 1 in Fighting 2071 | D:2 | Reached skill level 1 in Short Blades 2071 | D:2 | Reached skill level 1 in Long Blades 2071 | D:2 | Reached skill level 1 in Axes 2071 | D:2 | Reached skill level 1 in Maces & Flails 2071 | D:2 | Reached skill level 1 in Polearms 2071 | D:2 | Reached skill level 1 in Staves 2071 | D:2 | Reached skill level 1 in Slings 2071 | D:2 | Reached skill level 1 in Bows 2071 | D:2 | Reached skill level 1 in Crossbows 2071 | D:2 | Reached skill level 1 in Throwing 2071 | D:2 | Reached skill level 1 in Armour 2071 | D:2 | Reached skill level 1 in Shields 2071 | D:2 | Reached skill level 1 in Unarmed Combat 2071 | D:2 | Reached skill level 1 in Evocations 2260 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/13 2746 | D:2 | Reached skill level 1 in Hexes 2746 | D:2 | Reached skill level 1 in Charms 2746 | D:2 | Reached skill level 1 in Necromancy 2746 | D:2 | Reached skill level 1 in Transmutations 2746 | D:2 | Reached skill level 1 in Fire Magic 2746 | D:2 | Reached skill level 1 in Ice Magic 2746 | D:2 | Reached skill level 1 in Air Magic 2746 | D:2 | Reached skill level 1 in Earth Magic 2746 | D:2 | Reached skill level 1 in Poison Magic 3080 | D:3 | HP: 8/32 [kobold (2)] 3087 | D:3 | HP: 6/32 [kobold (1)] 3089 | D:3 | HP: 2/32 [kobold (4)] 3474 | D:3 | Reached XP level 5. HP: 37/37 MP: 9/14 4203 | D:3 | Noticed Terence 4232 | D:3 | Killed Terence 4625 | D:3 | Found a stormy altar of Qazlal. 4627 | D:3 | Noticed a fire elemental 4629 | D:3 | Noticed a water elemental 4629 | D:3 | Noticed an air elemental 5024 | D:4 | Noticed Robin 5090 | D:3 | Reached XP level 6. HP: 44/44 MP: 13/16 5129 | D:3 | Killed Robin 5172 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, corexii_corridor_pit, minmay_misc_feat_pillars D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_domino_2 D:3: layout_basic, nicolae_qazlal_style_of_elements, uniq_terence D:4: layout_rooms, cheibriados_altar_1, first_ration, portal_sewer_entry_a, minmay_shop_grid_forest, fedhas_altar_fruit_tree, uniq_ijyb, uniq_edmund, uniq_duvessa, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.5 Summonings | 2 | 2.5 Translocations | 2 | 2.5 Invocations | 1 | 1.9 Fighting | 1 | 1.7 Short Blades | 1 | 1.7 Long Blades | 1 | 1.7 Axes | 1 | 1.7 Maces & Flails | 1 | 1.7 Polearms | 1 | 1.7 Staves | 1 | 1.7 Slings | 1 | 1.7 Bows | 1 | 1.7 Crossbows | 1 | 1.7 Throwing | 1 | 1.7 Armour | 1 | 1.7 Shields | 1 | 1.7 Unarmed Combat | 1 | 1.7 Evocations | 1 | 1.7 Hexes | 1 | 1.3 Charms | 1 | 1.3 Necromancy | 1 | 1.3 Transmutations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Poison Magic | 1 | 1.3 Dodging | | 4.9 Stealth | | 4.5 Spellcasting | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 47 | 126 || 173 Bite | 4 | 8 || 12 Cast: Magic Dart | 79 | 77 || 156 Conjure Flame | 2 | || 2 Call Imp | | 16 || 16 Stab: Sleeping | 1 | 4 || 5 Distracted | | 1 || 1 Eat: Chunk | 3 | 6 || 9 Ration | | 1 || 1 Armor: Robe | 8 | 46 || 54 Dodge: Dodged | 55 | 135 || 190 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 287 | 43 | 13.0 | 72 | 15 | 17.2 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 116 | 4 | 3.3 | 28 | 2 | 6.7 D:3 | 132 | 39 | 22.8 | 22 | 13 | 37.1 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_1, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, corexii_corridor_pit, minmay_misc_feat_pillars D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_domino_2 D:3: layout_basic, nicolae_qazlal_style_of_elements, uniq_terence D:4: layout_rooms, cheibriados_altar_1, first_ration, portal_sewer_entry_a, minmay_shop_grid_forest, fedhas_altar_fruit_tree, uniq_ijyb, uniq_edmund, uniq_duvessa, uniq_robin, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.5 | 15.8 | 66.7 | 1209.2 Dungeon | 100.0 | 100.0 | 6.5 | 15.8 | 66.7 | 1209.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 82.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 82.5 +-------+-------+-------+-------+-------+----------------------