Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 11763489680935971474, levelgen mode: deterministic 0 Snikeer the Grave Robber (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Mar 11, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (0 turns). Snikeer the Grave Robber (Gnoll Wanderer) Turns: 0, Time: 00:00:24 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 1.9 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 2% 1 #...... Pain Necr ###. 2% 1 #...... Vampiric Draining Necr ###....... 7% 3 ###.... Foxfire Conj/Fire #... 21% 1 #...... Animate Dead Necr N/A 22% 4 #####.. Conjure Flame Conj/Fire #....... 52% 3 ###.... Agony Necr ###..... 52% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Snikeer the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 robe, a ration; and the following spells available to memorise: Animate Skeleton, Pain, Vampiric Draining, Foxfire, Animate Dead, Conjure Flame, Agony. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You don't know any spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #.@.+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Snikeer set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a ration; and the | following spells available to memorise: Animate Skeleton, | Pain, Vampiric Draining, Foxfire, Animate Dead, Conjure | Flame, Agony 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross, serial_park_tiny_2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_cross, serial_park_tiny_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------