Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 6767014608891472283, levelgen mode: deterministic 0 Snikeer the Sneak (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Mar 5, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). Snikeer the Sneak (Gnoll Wanderer) Turns: 0, Time: 00:00:14 Health: 20/20 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Potions b - a potion of curing Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Frozen Ramparts Ice ##.... 17% 3 ###.... Ozocubu's Armour Chrm/Ice #....... 36% 3 ###.... Hailstorm Conj/Ice #....... 77% 4 #####.. Summon Ice Beast Ice/Summ #....... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Snikeer the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 club, a potion of curing, a +0 robe, a +0 dagger, a ration; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Ozocubu's Armour, Hailstorm, Summon Ice Beast. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+###+## #...#...# #...#.>.# #...#...# #.@.#.>.# #...#w..# #...#.>.# #...#...# ##+###+## You could see a dart slug (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Snikeer set off with the following items: a +0 club, a | potion of curing, a +0 robe, a +0 dagger, a ration; and the | following spell memorised: Freeze; and the following spells | available to memorise: Frozen Ramparts, Ozocubu's Armour, | Hailstorm, Summon Ice Beast 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, hangedman_decor_points Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, hangedman_decor_points Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------