Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 15722977077436819146, levelgen mode: deterministic 2 Snikeer the Digger (level 1, -1/10 HPs) Began as a Gargoyle Earth Elementalist on Feb 7, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (93 turns). Snikeer the Digger (Gargoyle Earth Elementalist) Turns: 93, Time: 00:00:46 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles b - 28 stones (quivered) Armour c - a +0 robe (worn) Jewellery a - an uncursed amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) Comestibles d - a ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting Level 0.7 Transmutations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 13% 2 ###.... Stone Arrow Conj/Erth #..... 30% 3 ###.... Petrify Tmut/Erth #....... 65% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 78% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club The blast of sand hits the goblin! b - 29 stones The hobgoblin barely misses you. You now have 2/3 mp. You hit the hobgoblin. The hobgoblin closely misses you. You completely miss the hobgoblin. The hobgoblin hits you with a +0 club. You take 2 damage, and have 7/10 hp. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. e - a +0 club You see here a hobgoblin corpse. You see here a +0 club. MP restored: 3 You see here a +0 club. The jackal closely misses you. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. The jackal closely misses you. Things that are here: a chunk of flesh {@w0}; a hobgoblin skeleton Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The blast of sand misses the jackal. b - 28 stones The jackal barely misses you. x2 You now have 2/3 mp. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? [Y]es or [N]o only, please. Really attack unarmed? Okay, then. e - a +0 club (weapon) You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 6/10 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. MP restored: 3 You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 5/10 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. You hit the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 1/10 hp. You barely miss the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal bites you. You die... #.###### #......## #........ #......# #......# #......## #........ #h##+#### #.@######## #######........... ........>.......... #############..#........# ##..♣....♣. ##............ ##.......... #.[........... #.<......♣..♣##.#.......... .............##............ .............##............ You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 91 | D:1 | HP: 1/10 [jackal (2)] 93 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, st_stairs_13 Action || total -------------------------++------- Melee: Club || 22 Unarmed || 14 Cast: Sandblast || 2 Armor: Robe || 12 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, st_stairs_13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 30.1 | 93.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 30.1 | 93.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------