Dungeon Crawl Stone Soup version 0.25-a0-100-g33052ce (webtiles) character file. Game seed: 16966138144922778628, levelgen mode: deterministic 41 Snikeer the Grave Robber (level 3, 24/24 HPs) Began as a Vampire Necromancer on Nov 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (1046 turns). Snikeer the Grave Robber (Vampire Necromancer) Turns: 1046, Time: 00:01:59 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 32% Magic: 6/6 EV: 13 Int: 18 God: Gold: 58 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis + b - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of identify {unknown} e - a scroll of remove curse {unknown} g - a scroll of immolation {unknown} i - a scroll of amnesia {unknown} Potions f - a potion of heal wounds {unknown} h - a potion of curing {unknown} j - a potion of magic {unknown} Skills: + Level 2.8 Dodging + Level 3.9 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A A - Animate Skeleton Necr N/A 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 8% 3 N/A Regeneration Chrm/Necr ##........ 21% 3 N/A Animate Dead Necr N/A 24% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The goblin misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. No target in view! No target in view! No target in view! You see here 3 chunks of flesh {@w0}. A rat comes into view. You hit the rat. No target in view! No target in view! You now have 58 gold pieces (gained 16). A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin barely misses you. You completely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. If you were bloodless you could now transform into a vampire bat. Health restored: 24; MP restored: 6 A bat comes into view. The helpless bat fails to defend itself. You hit the bat. No target in view! No target in view! No target in view! You see here a bat corpse. You see here a bat corpse. A bat comes into view. The bat completely misses you. You hit the bat but do no damage. The bat barely misses you. x2 You hit the bat. The bat hits you but does no damage. The bat misses you. You hit the bat but do no damage. The bat hits you but does no damage. The bat hits you. The bat barely misses you. You take 1 damage, and have 23/24 hp. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. Health restored: 24 The bat closely misses you. A gnoll comes into view. It is wielding a +0 whip. The bat hits you. The bat closely misses you. You take 1 damage, and have 23/24 hp. You hit the bat. Health restored: 24 You see here a yellow potion. The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll hits you with a +0 whip. You take 6 damage, and have 18/24 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll barely misses you. You completely miss the gnoll. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll closely misses you. Casting: Animate Skeleton (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, chance to defeat MR: 84%) The gnoll writhes in agony! The gnoll hits you with a +0 whip! You take 10 damage, and have 9/24 hp. MASSIVE DAMAGE!! You now have 5/6 mp. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, chance to defeat MR: 84%) The gnoll writhes in agony. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, chance to defeat MR: 84%) The gnoll writhes in agony. You take 7 damage, and have 2/24 hp. MASSIVE DAMAGE!! You now have 3/6 mp. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a +0 whip. j - a yellow potion You start resting. Magic restored. HP restored. Health restored: 24; MP restored: 6 There is an open door here. There is an open door here. There is an open door here. You see here a hunting sling. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #.##.# #....# #....## ###### #.....# ###### #....# ##.##..# .....# #....# #......# .###.####....######..###### ........+....').@##..#....# .###.##.#....###.##..##.#.# .# #....#....###.##..##.#.##### .###.##.#.....##..............# .....##........#####.####..##.# .######.###'##.##...........#.# .## #.#....#.###.#..........# ..#####.#....#.# #.#######.##.# ..##....#....#.# #..........Z.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An ooze (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Learned a level 1 spell: Animate Skeleton 218 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 774 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 865 | D:1 | HP: 3/24 [gnoll/+0 whip (6)] 1046 | D:1 | Quit the game Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, nrook_mini_vaults Action || total -------------------------++------- Melee: Whip || 89 Unarmed || 15 Bite || 10 Cast: Animate Skeleton || 7 Pain || 3 Stab: Sleeping || 10 Armor: Robe || 18 Dodge: Dodged || 69 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 59 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, nrook_mini_vaults Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 8.8 | 68.3 | 1030.0 Dungeon | 100.0 | 100.0 | 1.5 | 8.8 | 68.3 | 1030.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 +-------+-------+-------+-------+-------+----------------------