Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 16148350126709473557 54 Snikeer the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on July 26, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:08 (1372 turns). Snikeer the Grave Robber (Vine Stalker Necromancer) Turns: 1372, Time: 00:04:08 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 91% Magic: 1/7 EV: 12 Int: 21 God: Gold: 17 SH: 0 Dex: 17 Spells: 1/6 levels left rFire . . . SeeInvis . b - +0 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn g - +3 ring of dexterity MPRegen 0.10/turn d - +5 ring of intelligence @: lethally poisoned (0 -> -19) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a +5 ring of intelligence (right hand) (You found it on level 2 of the Dungeon) g - a +3 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of noise {unknown} j - a scroll of fog {unknown} l - 2 scrolls of remove curse {unknown} m - 2 scrolls of teleportation {unknown} Potions f - 2 potions of invisibility {unknown} k - a potion of resistance {unknown} Comestibles c - 3 rations n - a chunk of flesh {@w0} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 5.4 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 #...... r - Regeneration Chrm/Necr ##........ 14% 3 ###.... A - Animate Skeleton Necr N/A 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ####...... 4% 3 ###.... Animate Dead Necr N/A 16% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History a +0 club; a goblin corpse Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! n - 2 chunks of flesh {@w0} You now have 6/7 mp. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes terrible. You swap places. There is a stone staircase leading up here. You climb upwards. Your mindless thrall stays behind. There is a stone staircase leading down here. MP restored: 7 There is a stone staircase leading down here. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An adder comes into view. Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The adder hisses angrily. Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 88%) The adder writhes in agony. You take 1 damage, and have 15/16 hp. You now have 6/7 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to defeat MR: 88%) The adder writhes in agony. You take 1 damage, and have 14/16 hp. You now have 5/7 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 88%) The adder writhes in agony. You take 1 damage, and have 13/16 hp. You now have 4/7 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. e - 4 scrolls labeled QEATAY QINEBAT (gained 1) You open the door. There is an open door here. A bat comes into view. A bat is nearby! The bat hits you but does no damage. You hit the bat but do no damage. Your bite misses the bat. The bat misses you. The bat hits you but does no damage. An adder comes into view. You hit the bat. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 13/16 hp. You hit the adder but do no damage. Your bite misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You take 2 damage, and have 11/16 hp. You hit the adder. Your bite misses the adder. The adder bites you. You are more poisoned. The adder poisons you! You take 1 damage, and have 10/16 hp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, chance to defeat MR: 88%) The adder writhes in agony. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 6/16 hp. MASSIVE DAMAGE!! You now have 3/7 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 88%) The adder writhes in agony. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/16 hp. MASSIVE DAMAGE!! You now have 1/7 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 88%) The adder writhes in agony! You die... #.#.# #..# .## #...###..###... #.<..........# #...........# #...........##### #................ #................ ####'###.##...... #......# #.@.# # #.###### ###†# ... .#.# ..... .. #.# .## .# .. # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A leopard gecko (D:1) 5 bats 3 giant cockroaches (D:1) 6 goblins 2 hobgoblins (D:1) A jackal (D:1) 5 kobolds (D:1) A frilled lizard (D:1) A giant cockroach zombie (D:1) A jackal zombie (D:1) 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 154 | D:1 | HP: 2/9 [leopard gecko (1)] 156 | D:1 | Reached XP level 2. HP: 3/13 MP: 3/6 438 | D:1 | Learned a level 1 spell: Animate Skeleton 814 | D:1 | Reached XP level 3. HP: 12/16 MP: 7/7 933 | D:1 | Reached skill level 5 in Necromancy 1114 | D:1 | Learned a level 3 spell: Regeneration 1371 | D:2 | HP: 3/16 [poisoned by an adder] 1372 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, serial_bayou_ford_a, minmay_split_cup_large D:2: layout_basic, tso_oasis_becter, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.4 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 71 Unarmed || 8 Bite || 23 Cast: Pain || 26 Animate Skeleton || 10 Stab: Sleeping || 3 Eat: Chunk || 2 Armor: Robe || 18 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 10 | 12.8 | 27 | 7 | 20.6 +---------+---------+-------+---------+---------+------- D:1 | 40 | 10 | 20.0 | 23 | 7 | 23.3 D:2 | 28 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, serial_bayou_ford_a, minmay_split_cup_large D:2: layout_basic, tso_oasis_becter, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.4 | 41.4 | 31.9 | 635.5 Dungeon | 100.0 | 100.0 | 7.4 | 41.4 | 31.9 | 635.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------