Dungeon Sprint DCSS version 0.24-a0-408-gcc1054c (webtiles) character file. Game seed: 9677337849424610287 0 Snikeer the Chucker (level 1, 0/19 HPs) Began as a Troll Hunter on June 5, 2019. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:11 (14 turns). Snikeer the Chucker (Troll Hunter) Turns: 14, Time: 00:00:12 Health: 0/19 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.46/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 3 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking {!r} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - 2 rations Skills: + Level 1.5 Fighting + Level 3.6 Throwing - Level 1.5 Dodging - Level 0.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Welcome, Snikeer the Troll Hunter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A rat and a river rat come into view. Throwing (i - inventory) c - 5 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You throw a large rock {!d}. The large rock {!d} hits the river rat. Throwing (i - inventory) c - 4 large rocks (quivered) {!d} Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) You throw a large rock {!d}. The large rock {!d} hits the river rat. You closely miss the river rat. The river rat bites you but does no damage. The river rat bites you. You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! You closely miss the river rat. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat bites you. You take 5 damage, and have 8/19 hp. MASSIVE DAMAGE!! You hit the river rat but do no damage. The river rat misses you. You closely miss the river rat. The river rat bites you. You hit the river rat but do no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/19 hp. MASSIVE DAMAGE!! You hit the river rat. The river rat bites you but does no damage. You hit the river rat. The river rat closely misses you. You hit the river rat but do no damage. The river rat bites you. You die... ###### ##### #<..P#.....# #PP.@rr?...+ #PPPP#..(..# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snikeer the Troll Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 11 | D | HP: 1/19 [river rat (7)] 14 | D | Slain by a river rat Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Short sword || 9 Throw: Large rock || 2 Armor: Robe || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.4 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 21.4 | 14.0 +-------+-------+-------+-------+-------+----------------------