Dungeon Crawl Stone Soup version 0.24-a0-350-g5b3daab (webtiles) character file. Game seed: 12500308371021956692 8 Snikeer the Slasher (level 2, 24/24 HPs) Began as a Demonspawn Berserker on May 23, 2019. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (141 turns). Snikeer the Slasher (Demonspawn Berserker) Turns: 141, Time: 00:00:16 Health: 24/24 AC: 2 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 38 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Potions d - a potion of mutation {unknown} Comestibles c - 2 rations f - 3 chunks of flesh {@w0} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You hear a shout! There is a large open door here. A bat comes into view. The bat moves out of view. A kobold comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The bat barely misses you. The bat closely misses you. The bat completely misses you. The bat hits you but does no damage. The kobold misses you. You hit the kobold. Trog accepts your kill. The bat hits you but does no damage. You hit the bat. The bat closely misses you. You riposte. You miss the bat. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. You miss the bat. The bat barely misses you. You riposte. You barely miss the bat. You miss the bat. The bat hits you but does no damage. The bat hits you. The bat closely misses you. You riposte. You closely miss the bat. You take 1 damage, and have 17/18 hp. You hit the bat. Trog accepts your kill. No target in view! No target in view! No target in view! You see here a bat corpse. Health restored: 18 You butcher the bat corpse. f - a chunk of flesh {@w0} You see here a bat skeleton. A goblin comes into view. Found a stone staircase leading down. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin comes into view. The goblin shouts! The goblin moves out of view. You hit the goblin. The goblin hits you. You take 3 damage, and have 15/18 hp. You closely miss the goblin. The goblin hits you. You take 2 damage, and have 13/18 hp. You closely miss the goblin. The goblin barely misses you. You riposte. You slash the goblin! Trog accepts your kill. Your Long Blades skill increases to level 3! You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin closely misses you. The goblin misses you. You riposte. You miss the goblin. You barely miss the goblin. The goblin hits you. You take 1 damage, and have 12/18 hp. You hit the goblin. The goblin closely misses you. You riposte. You closely miss the goblin. You hit the goblin. The goblin closely misses you. You hit the goblin. Trog accepts your kill. No target in view! No target in view! No target in view! You now have 12 gold pieces. You now have 27 gold pieces (gained 15). c - 2 rations (gained 1) You now have 38 gold pieces (gained 11). HP restored. A dart slug comes into view. The dart slug moves out of view. Health restored: 18 The dart slug is too close now for your liking. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The dart slug barely misses you. You hit the dart slug. The dart slug barely misses you. You riposte. You hit the dart slug. You hit the dart slug. Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Health restored: 24; MP restored: 2 No target in view! No target in view! No target in view! No target in view! You see here a dart slug corpse. You butcher the dart slug corpse. f - 3 chunks of flesh {@w0} (gained 2) A goblin comes into view. It is wielding a +0 club. The goblin shouts! A gnoll comes into view. Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############.####### ...##.##...#.##### #......#.........# #..###.#...#.##..# #............#...# ....#.#.#..###...# #................####### #...#.#.#..##..........g ...........###.#@..#... ##..#.#.#...##....## #............###..... ####.....#.#######.... ........##.......#...... #######.########.#>...g. #........#.# ..... ####.....#.# #.... #.....#... You could see a gnoll (wandering) and a goblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 41 | D:1 | Reached skill level 3 in Long Blades 136 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 136 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 141 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_corner_b, co_window_broadway_c, co_window_broadway_c, co_window_of_opportunity_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Falchion || 17 Armor: Animal skin || 4 Dodge: Dodged || 17 Rpst.: Falchion || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_corner_b, co_window_broadway_c, co_window_broadway_c, co_window_of_opportunity_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 73.0 | 141.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 73.0 | 141.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------