Dungeon Crawl Stone Soup version 0.23-a0-831-g5da158a (webtiles) character file. 147 Snikeer the Grave Robber (level 5, -7/35 HPs) Began as a Mummy Necromancer on Jan 23, 2019. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:55 (2491 turns). Snikeer the Grave Robber (Mummy Necromancer) Turns: 2491, Time: 00:06:56 Health: -7/35 AC: 4 Str: 12 XL: 5 Next: 8% Magic: 1/9 EV: 12 Int: 15 God: Gold: 138 SH: 0 Dex: 12 Spells: 3/9 levels left rFire x . . SeeInvis . b - +0 whip rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR +.... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn i - ring of protection from magic {MR+, !d} MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) (You found it on level 1 of the Dungeon) l - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery i - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 3 of the Dungeon) Wands h - a wand of digging (3) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} e - 3 scrolls of remove curse {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of magic mapping {unknown} j - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 6.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A A - Animate Skeleton Necr N/A 1% 1 N/A Z - Animate Dead Necr N/A 14% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 4% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed doors Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Anything else - Cancel. Okay, then. Casting: Animate Dead (slightly dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to defeat MR: 80%) Your target is gone. The orc wizard barely resists. You now have 7/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to defeat MR: 80%) The orc wizard barely resists. The orc wizard hits you but does no damage. You now have 6/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard points at you and mumbles some strange words. The fire burns you terribly! The puff of flame hits you! Ouch! That really hurt! You take 15 damage, and have 15/30 hp. MASSIVE DAMAGE!! You now have 5/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You take 5 damage, and have 10/30 hp. You now have 4/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard completely misses you. You now have 3/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, chance to defeat MR: 80%) The orc wizard barely resists. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/30 hp. You now have 2/8 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, chance to defeat MR: 80%) The orc wizard writhes in agony! You have reached level 5! You feel stronger. You regained 2 hp, and now have 9/35 hp. You now have 1/9 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to defeat MR: 80%) Your target is gone. The orc priest writhes in agony! The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You take 1 damage, and have 8/35 hp. You now have 0/9 mp. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the orc priest. You hit the orc. You hit the orc. The orc closely misses you. You hit the orc. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/35 hp. You can't drink. Sorry, you're not good enough to have a special ability. You barely miss the orc. The orc priest drinks a potion. The orc priest is healed! The orc closely misses you. You completely miss the orc. The orc barely misses you. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...#..# ....o #.#.#.## ..o.. #.....#### ##o.... #........# #^..... #.#..###.#####)..... #....###.......s.... #.#...o.o.o.o).o.... ###s##############.... #..oo@.######## #.$. ##..##......... ..# #....Z.#######. .# #...##.## # ##...##.%## #....###..# #....# ##.## #....# #...##### #.# #....# #.......### (.#. You could see an orc priest, an orc and a giant cockroach. Vanquished Creatures An orc wizard (D:3) 5 adders (D:2) An ooze (D:2) An orc (D:2) 8 goblins 12 hobgoblins 9 jackals 8 bats 3 frilled lizards A kobold (D:3) 9 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 leopard geckos A giant cockroach (D:2) 4 jackals A kobold (D:1) 9 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 330 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 402 | D:1 | Learned a level 1 spell: Animate Skeleton 664 | D:1 | Reached skill level 5 in Necromancy 771 | D:1 | Reached XP level 3. HP: 13/24 MP: 7/7 1444 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 1667 | D:2 | Reached skill level 6 in Necromancy 1681 | D:2 | Learned a level 4 spell: Animate Dead 1873 | D:3 | Found a runed gate. 1873 | D:3 | Found a runed gate. 1873 | D:3 | Found a runed gate. 1929 | D:2 | HP: 7/30 [hobgoblin/+0 club (2)] 2481 | D:3 | HP: 7/30 [orc wizard/+0 dagger (3)] 2482 | D:3 | Reached XP level 5. HP: 9/35 MP: 1/9 2487 | D:3 | HP: 7/35 [orc/+0 mace (1)] 2491 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: lightli_arrival_farm, minmay_stone_trees_medium, serial_park_tiny_1, hex_intersection D:2: first_ration D:3: gammafunk_ghost_cemetery Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.4 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 87 | 64 || 151 Cast: Pain | 33 | 38 || 71 Animate Skeleton | 8 | 9 || 17 Animate Dead | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Distracted | 1 | 1 || 2 Armor: Robe | 36 | 30 || 66 Dodge: Dodged | 89 | 73 || 162 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 211 | 0 | 0.0 | 67 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 107 | 0 | 0.0 | 29 | 0 | 0.0 D:3 | 60 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lightli_arrival_farm, minmay_stone_trees_medium, serial_park_tiny_1, hex_intersection D:2: first_ration D:3: gammafunk_ghost_cemetery Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.5 | 29.3 | 45.9 | 768.0 Dungeon | 100.0 | 100.0 | 7.5 | 29.3 | 45.9 | 768.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 70.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 70.3 +-------+-------+-------+-------+-------+----------------------