Dungeon Crawl Stone Soup version 0.23-a0-636-g0ff6057 (webtiles) character file. 1 Snikeer the Chiller (level 1, 0/13 HPs) Began as a Barachi Ice Elementalist on Dec 28, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (54 turns). Snikeer the Chiller (Barachi Ice Elementalist) Turns: 54, Time: 00:00:19 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting Level 1.1 Conjurations + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... Throw Icicle Conj/Ice #....... 63% 4 #####.. Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, Snikeer the Barachi Ice Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 5 gold pieces. Found a staircase leading out of the dungeon. Okay, then. You now have 1 gold piece. You now have 2 gold pieces (gained 1). You now have 3 gold pieces (gained 1). You now have 4 gold pieces (gained 1). You now have 5 gold pieces (gained 1). You open the door. There is an open door here. You open the door. A jackal comes into view. The jackal barks! You hear a shout! Found 8 gold pieces. Found a stone staircase leading down. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. A jackal comes into view. A dart slug comes into view. A jackal comes into view. You now have 2/3 mp. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal Okay, then. You hit the jackal but do no damage. The jackal bites you. A goblin comes into view. You take 2 damage, and have 11/13 hp. You barely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You miss the jackal. The jackal bites you. You completely miss the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 7/13 hp. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal misses you. The jackal bites you. You take 2 damage, and have 5/13 hp. You hit the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. MP restored: 3 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 1/13 hp. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... ######### ##.......## ######....<....###### ##...................## #...⌠....##'##....⌠...# #........#...#........# #........#8@8#........# ###########h########### wh# ..g. ###.. .... #... #.... ####. You could see a dart slug, 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | HP: 3/13 [jackal (2)] 52 | D:1 | HP: 1/13 [jackal (2)] 54 | D:1 | Slain by a jackal Vault maps used: D:1: giann_wishing_wells, lexackson_kobold_supper Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Freeze || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: giann_wishing_wells, lexackson_kobold_supper Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 70.4 | 54.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 70.4 | 54.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------