Dungeon Crawl Stone Soup version 0.23-a0-396-g5214e5f (webtiles) character file. 14 Snikeer the Poker (level 2, -2/22 HPs) Began as a Merfolk Skald on Nov 2, 2018. Slain by a worm (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (1088 turns). Snikeer the Poker (Merfolk Skald) Turns: 1088, Time: 00:01:15 Health: -2/22 AC: 3 Str: 11 XL: 2 Next: 45% Magic: 5/5 EV: 12 Int: 12 God: Gold: 27 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn c - ring of see invisible {sInv, !d} MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of degeneration {unknown} g - a potion of haste {unknown} Comestibles d - 2 rations Skills: - Level 2.1 Fighting + Level 4.5 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Health restored: 22 Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. There is an escape hatch in the floor here. Things that are here: a +0 short sword; a kobold skeleton All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. The goblin shouts! You barely miss the goblin. The goblin hits you. You take 1 damage, and have 21/22 hp. You miss the goblin. The goblin barely misses you. Health restored: 22 You hit the goblin. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 27 gold pieces (gained 7). f - a golden potion Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. Found a robe. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. A worm and a goblin come into view. The goblin shouts! The worm bites you. There is a stone staircase leading up here. You take 3 damage, and have 19/22 hp. You hit the worm. You barely miss the worm. The worm bites you. You take 1 damage, and have 18/22 hp. You hit the worm. You hit the worm. The worm bites you. You take 5 damage, and have 13/22 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are feeling hungry. You climb upwards. There is a stone staircase leading down here. You hit the worm. The worm bites you. You take 5 damage, and have 8/22 hp. MASSIVE DAMAGE!! You hit the worm. The worm bites you. You take 1 damage, and have 7/22 hp. You completely miss the worm. You barely miss the worm. The worm bites you! You die... ##8#####.######..#########.#### ..(..........<#..# #.###### ##8#####.######..# #.#..... ### #.# #...# #.#.#### #.# #...#### #.#.#... #.# #......######.#.#.## #.# ##.................. #.# #..##.######.....#. ### #w@##.# ###.#.#. #####.# #.#.## #.# #.#... #.# #.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see a worm. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 444 | D:1 | Reached skill level 4 in Polearms 444 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1088 | D:1 | Slain by a worm Vault maps used: D:1: lemuel_arrival_cross D:2: chequers_ecumenical_altar_island, first_ration Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.5 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 55 Armor: Leather armour || 11 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lemuel_arrival_cross D:2: chequers_ecumenical_altar_island, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.1 | 19.3 | 70.0 | 500.0 Dungeon | 100.0 | 100.0 | 8.1 | 19.3 | 70.0 | 500.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+----------------------