Dungeon Crawl Stone Soup version 0.23-a0-396-g5214e5f (webtiles) character file. 4 Snikeer the Shield-Bearer (level 1, 14/14 HPs) Began as a Gargoyle Fighter on Nov 2, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (25 turns). Snikeer the Shield-Bearer (Gargoyle Fighter) Turns: 25, Time: 00:00:19 Health: 14/14 AC: 9 Str: 19 XL: 1 Next: 60% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration g - 2 chunks of flesh {@w0} Skills: - Level 3.2 Fighting + Level 2.4 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Snikeer the Gargoyle Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. 3 jackals come into view. The jackal barks! x3 You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You sock the jackal! You block the jackal's attack. You barely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. You block the jackal's attack. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal stops to sniff the ground. You block the jackal's attack. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You thump the jackal! The jackal bites you but does no damage. You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. You closely miss the jackal. You block the jackal's attack. x2 Your shield prevents you from hitting the jackal. The jackal bites you but does no damage. x2 You thump the jackal! No target in view! No target in view! No target in view! No target in view! There is an open door here. Things that are here: a jackal corpse x2 You butcher the jackal corpse. g - a chunk of flesh {@w0} There is an open door here. Things that are here: a jackal skeleton; a jackal corpse You butcher the jackal corpse. g - 2 chunks of flesh {@w0} (gained 1) There is an open door here. Things that are here: a jackal skeleton x2 There isn't anything to butcher here. There isn't anything to butcher here. Are you sure you want to abandon this character and quit the game? (Confirm #### ... ##.# +#@.# ###.### +.'.# #.### #<# ### There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 25 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_triangle_small, minmay_distorted Action || total -------------------------++------- Melee: Flail || 15 Armor: Scale mail || 14 Dodge: Dodged || 2 Block: Shield || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: erik_arrival_triangle_small, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------