Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 9 Snikeer the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Oct 3, 2018. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (332 turns). Snikeer the Caller (Merfolk Summoner) Turns: 332, Time: 00:02:49 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 1/5 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - ring of poison resistance MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} Comestibles b - 2 chunks of flesh c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 12% 3 ####... Summon Guardian Golem Hex/Summ #....... 28% 3 ####... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat Attack! The bat barely misses you. Your bat misses the bat. Your bat hits the bat. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (moderately wounded) Attack! Your bat closely misses the bat. The bat hits you. You take 1 damage, and have 12/19 hp. You barely miss the bat. Your bat closely misses the bat. The bat barely misses you. Your bat barely misses the bat. x2 The goblin hits you with a club. Your bat hits the goblin. The hobgoblin closely misses you. You take 2 damage, and have 10/19 hp. You completely miss the bat. The bat barely misses you. Your bat closely misses the bat. The bat hits you but does no damage. Your bat hits the bat. The frilled lizard unfolds its giant frill. The goblin closely misses you. You barely miss the bat. The bat barely misses you. Your bat hits the bat but does no damage. The bat barely misses you. Your bat closely misses the bat. The hobgoblin barely misses you. The goblin barely misses you. You swap places. Your bat disappears in a puff of smoke! The bat barely misses you. Your bat hits the bat. The hobgoblin hits you with a club. Your bat closely misses the bat. You take 3 damage, and have 7/19 hp. Your bat misses the bat. The bat misses you. Your bat misses the bat. The bat hits you but does no damage. Your bat hits the bat but does no damage. The bat barely misses you. Your bat hits the bat but does no damage. The bat barely misses your bat. Your bat barely misses the bat. The bat closely misses your bat. Your bat misses the bat. The bat hits your bat but does no damage. Your bat hits the bat. The hobgoblin barely misses your bat. The bat barely misses your bat. Your bat closely misses the bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat misses your bat. Your bat misses the bat. The bat hits your bat. Your bat closely misses the bat. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Some of the chunks of flesh in your inventory have rotted away. You take 4 damage, and have 3/19 hp. MASSIVE DAMAGE!! You now have 0/5 mp. Something hits your bat. Your bat closely misses the goblin. Something misses your bat. Your bat barely misses the goblin. The hobgoblin misses your bat. Something closely misses your bat. x2 Your bat closely misses the goblin. The goblin barely misses your quokka. Your quokka bites the goblin. The bat closely misses your quokka. Your quokka barely misses the bat. A hobgoblin opens the door. Your quokka bites the bat. The bat barely misses you. The bat misses you. You hit the bat. Your quokka misses the frilled lizard. Your quokka bites the hobgoblin. The hobgoblin misses your quokka. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin Attack! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You now have 0/5 mp. There is an escape hatch in the floor here. You swap places. Your bat hits the hobgoblin. Your quokka barely misses the hobgoblin. You barely miss the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin misses you. You hit the hobgoblin. Your quokka bites the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin hits your bat. Your quokka completely misses the hobgoblin. Your bat barely misses the hobgoblin. You hit the hobgoblin but do no damage. Your bat hits the hobgoblin but does no damage. x2 Your quokka barely misses the hobgoblin. The hobgoblin hits you. You die... ..#................# ...............>.#.# ............####.#.# ..#.........# #.#.# ..#.........# #.#.# ..#.........# #.#.# ..#...####### #.#.# ##....##########b#.# #...........glrg@#.# #......†...#######.# #.....####.### #.# #..g.........# #.# #)#'#.#..#.#.# #.# #.#.#....#.#.# #.# .b....#.##.#.# #.# #.l.#.#.##.#.# #.# #..)#.#.##.#.#####.# You could see 2 hobgoblins, a frilled lizard, a friendly quokka and a friendly bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 311 | D:1 | HP: 3/19 [goblin/club (4)] 332 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 54 Cast: Summon Small Mamm || 12 Stab: Distracted || 1 Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 65 Vault maps used: D:1: wheals_arrival_linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 34.3 | 17.5 | 332.0 Dungeon | 100.0 | 100.0 | 0.0 | 34.3 | 17.5 | 332.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------