Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b07 (webtiles) character file. 9 Snikeer the Caller (level 2, -2/19 HPs) Began as a Barachi Summoner on Sept 27, 2018. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (148 turns). Snikeer the Caller (Barachi Summoner) Turns: 148, Time: 00:01:19 Health: -2/19 AC: 2 Str: 9 XL: 2 Next: 12% Magic: 5/5 EV: 12 Int: 15 God: Gold: 2 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +3 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons e - a +3 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} Comestibles c - 3 rations {@e1} f - 5 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ###.... Call Canine Familiar Summ ###..... 7% 3 ###.... Summon Guardian Golem Hex/Summ #....... 22% 3 ###.... Summon Ice Beast Ice/Summ #....... 56% 4 #####.. Summon Lightning Spire Summ/Air #....... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a dagger (resting) Attack! Your bat closely misses the kobold. Your bat barely misses the kobold. The kobold hits your bat but does no damage. Your bat barely misses the kobold. Your bat misses the kobold. The kobold completely misses your bat. Your bat hits the kobold but does no damage. The kobold misses your bat. Your bat barely misses the kobold. x2; The kobold closely misses your quokka. Your quokka bites the kobold. You swap places. You swap places. You now have 2 gold pieces. You swap places. A goblin comes into view. It is wielding a club. The goblin shouts! Okay, then. What are your orders? t - Ribbit! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a club Attack! A goblin comes into view. It is wielding a club. Your quokka disappears in a puff of smoke! Your bat closely misses the goblin. The goblin hits your bat with a club. You swap places. Your bat disappears in a puff of smoke! You closely miss the goblin. The goblin hits you with a club. You take 1 damage, and have 12/13 hp. You completely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You puncture the goblin! No target in view! No target in view! Things that are here: a club x2; a goblin corpse You butcher the goblin corpse. f - 5 chunks of flesh {@w0} (gained 2) Things that are here: a club x2 There isn't anything to butcher here. You swap places. Things that are here: a dagger; a kobold corpse The kobold corpse isn't edible. Your bat disappears in a puff of smoke! A rat comes into view. A goblin comes into view. It is wielding a club. The rat twitches its whiskers. The rat bites you. You take 2 damage, and have 10/13 hp. MP restored: 3 You closely miss the rat. The goblin shouts! The rat bites you but does no damage. You hit the rat. A leopard gecko comes into view. The rat barely misses you. You hit the rat. You have reached level 2! You regained 5 hp, and now have 15/19 hp. MP restored: 5 A hobgoblin comes into view. It is wielding a club. A jackal comes into view. The jackal barks! The leopard gecko hisses menacingly. The goblin hits you but does no damage. The leopard gecko barely misses you. The leopard gecko bites you. You take 1 damage, and have 15/19 hp. Things that are here: a dagger; a kobold corpse The leopard gecko completely misses you. Things that are here: a club x2 You barely miss the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 13/19 hp. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 11/19 hp. You hit the leopard gecko but do no damage. The leopard gecko closely misses you. The leopard gecko bites you. You take 5 damage, and have 6/19 hp. MASSIVE DAMAGE!! You hit the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko. The goblin barely misses you. You hit the goblin. You completely miss the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/19 hp. MASSIVE DAMAGE!! You barely miss the goblin. The goblin hits you with a club. You die... ............$# #..........# #.#........# #.g......# #### # #....##### ..... #.#h...# ......#......# .......###h..# ........@gg..# ........###..## ......#. #...# ..... #.###...# .... #..###..# ... ##.# #..######## ## #.# #.........# #########.###.........# ......................# You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Reached skill level 5 in Summonings 129 | D:1 | Reached XP level 2. HP: 15/19 MP: 5/5 147 | D:1 | HP: 2/19 [goblin/club (5)] 148 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_erosion Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.4 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Dagger || 16 Cast: Summon Small Mamm || 5 Armor: Robe || 5 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_erosion Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 42.6 | 148.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 42.6 | 148.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------