Dungeon Crawl Stone Soup version 0.23-a0-49-gd9f7a49 (webtiles) character file. 1 Snikeer the Skirmisher (level 1, 16/17 HPs) Began as a Vampire Wanderer on Aug 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (13 turns). Snikeer the Skirmisher (Vampire Wanderer) Turns: 13, Time: 00:00:59 Health: 16/17 AC: 2 Str: 12 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + c - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing e - a potion of blood {@q1} Skills: + Level 2.7 Fighting + Level 2.2 Short Blades Level 1.0 Shields - Level 1.0 Spellcasting Level 2.0 Earth Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 24% 1 ##..... Conjure Flame Conj/Fire #....... 58% 3 ####... Slow Hex #....... 36% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 58% 3 ####... Blink Tloc N/A 36% 2 ###.... Call Imp Summ #....... 36% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Snikeer the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. You don't know any spells. Okay, then. Unknown command. You open the door. A bat comes into view. There is an open door here. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 16/17 hp. You miss the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. You bite the bat. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. You miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. You hit the bat. No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #..##.# ######..##.# ........##.# .......##.# ..?...##†# ###...##@# ##.##.....##### #...#.........# +.<.'..######.# #...#..# ##.##..# ###...# ....# .....# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Snikeer set off with: a potion of curing, a +0 short sword, a +0 robe, a potion of blood {@q1} 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 13 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_shelter, serial_bayou_pond_b Action || total -------------------------++------- Melee: Short sword || 5 Bite || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 13 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 13 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_shelter, serial_bayou_pond_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------