Dungeon Crawl Stone Soup version 0.22-a0-359-g5e80d7e (webtiles) character file. 2 Snikeer the Sneak (level 1, 16/16 HPs) Began as an Octopode Monk on Apr 18, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (150 turns). Snikeer the Sneak (Octopode Monk) Turns: 150, Time: 00:00:28 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 40% Magic: 1/1 EV: 14 Int: 12 God: Gold: 10 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls b - a scroll of blinking {unknown} Comestibles a - a ration {@e1} Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 3.1 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Snikeer the Octopode Monk. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A leopard gecko comes into view. The leopard gecko hisses angrily. You closely miss the leopard gecko. You grab the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. You take 5 damage, and have 11/16 hp. MASSIVE DAMAGE!! You tentacle-slap the leopard gecko but do no damage. You constrict the leopard gecko. The leopard gecko barely misses you. You tentacle-slap the leopard gecko. You constrict the leopard gecko. Your Stealth skill increases to level 3! No target in view! No target in view! No target in view! You start resting. HP restored. Health restored: 16 b - a scroll labeled ZIULUS HADDA You now have 10 gold pieces. A kobold comes into view. The kobold shouts! The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold closely misses you. You tentacle-slap the kobold. No target in view! No target in view! No target in view! Things that are here: 2 stones; a kobold corpse A ball python comes into view. Found 14 gold pieces. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. . .# ## .S .... #. .#. .. ..### .#.#>#..! # ..$.....#.##### ###@....... #...#.##### #.#.# # #.#.# #.#.# ... #.##.#...... #.##.#...#.. #.##.#.#.#.# #.##.#.#.#.# You could see a ball python (sleeping). Vanquished Creatures A leopard gecko (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D:1 | Reached skill level 3 in Stealth 150 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_crescent, st_stairs_9 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 3.0 Dodging | | 3.0 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 150 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 150 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_crescent, st_stairs_9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 57.3 | 32.7 | 150.0 Dungeon | 100.0 | 100.0 | 0.0 | 57.3 | 32.7 | 150.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------