Dungeon Crawl Stone Soup version 0.22-a0-303-g4a852b3 (webtiles) character file. 5 Snikeer the Caller (level 1, 0/10 HPs) Began as a Tengu Summoner on Mar 27, 2018. Slain by a kobold ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (165 turns). Snikeer the Caller (Tengu Summoner) Turns: 165, Time: 00:01:07 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 2/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles f - a stone (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} Comestibles b - 3 chunks of flesh {@w0} c - a ration {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History MP restored: 4 Your quokka disappears in a puff of smoke! Found a stone staircase leading down. A ball python comes into view. Found a stone staircase leading down. You see here a scroll labeled YHESMA NELIER. d - a scroll labeled YHESMA NELIER You see here a dagger. e - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) The ball python closely misses you. The ball python barely misses you. x2 The ball python grabs you. The ball python constricts you. You take 1 damage, and have 9/10 hp. You hit the ball python. Your kick misses the ball python. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 8/10 hp. You barely miss the ball python. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 7/10 hp. You barely miss the ball python. Your peck misses the ball python. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. Your Summonings skill increases to level 5! You see here a ball python corpse. You see here a ball python corpse. You butcher the ball python corpse. b - 3 chunks of flesh {@w0} (gained 2) You start resting. HP restored. Health restored: 10 A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! x2 Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat and a kobold come into view. You now have 3/4 mp. Your quokka bites the hobgoblin but does no damage. Your quokka bites the hobgoblin. The kobold throws a stone. The stone hits you. You take 1 damage, and have 9/10 hp. You hit the kobold. Your quokka bites the kobold. MP restored: 4 No target in view! Things that are here: a club; a kobold corpse; a hobgoblin corpse You butcher the hobgoblin corpse. A rat comes into view. Items here: % ) ÷ † a club; a kobold corpse; a chunk of flesh {@w0}; a hobgoblin skeleton The kobold corpse isn't edible. You see here a stone. f - a stone What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Items here: % ) ÷ † a club; a kobold corpse; a chunk of flesh {@w0}; a hobgoblin skeleton A kobold comes into view. It is wielding a dagger. You closely miss the bat. The bat misses you. The rat bites you. You take 1 damage, and have 8/10 hp. You hit the rat but do no damage. The bat misses you. Your quokka misses the bat. The rat barely misses you. Your quokka bites the bat. You hit the rat. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone misses you. A bat comes into view. You swap places. The bat hits you. The bat misses you. Your quokka bites the bat. The bat misses you. Your quokka barely misses the bat. You take 1 damage, and have 7/10 hp. You hit the bat. The bat hits you but does no damage. The bat closely misses you. Your quokka bites the bat but does no damage. The bat misses you. You hit the bat but do no damage. The bat closely misses you. The kobold misses you. Your quokka closely misses the bat. You miss the kobold. The bat hits you but does no damage. The kobold hits you with a dagger. Your quokka misses the bat. You take 2 damage, and have 5/10 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Your quokka disappears in a puff of smoke! The bat closely misses you. The kobold throws a stone. The stone barely misses you. You see here a stone. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat barely misses you. The bat hits you but does no damage. You now have 3/4 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat closely misses you. x2; The kobold hits you with a dagger. Ouch! That really hurt! You die... ...... .... .....# .... ....##### ..... .....>.# ..... #......# ...... #.....># ......####......# ...##..b@r......# #......K.b......# .......(()......# ..#....###......# # #...# #......# #... ######.####### #### #.......# #######.# #.# You could see a bat, a kobold, a friendly bat and a friendly rat. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 60 | D:1 | Reached skill level 5 in Summonings 165 | D:1 | Slain by a kobold Vault maps used: D:1: onia_arrival_mini_maze_b, minmay_misc_feat_encased, minivault_23, minmay_misc_feat_columns Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 11 Kick || 1 Cast: Summon Small Mamm || 5 Armor: Robe || 3 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 7 | 0.0 | 165 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_mini_maze_b, minmay_misc_feat_encased, minivault_23, minmay_misc_feat_columns Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 41.2 | 10.3 | 165.0 Dungeon | 100.0 | 100.0 | 0.0 | 41.2 | 10.3 | 165.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------