Dungeon Crawl Stone Soup version 0.22-a0-274-gf8199ec (webtiles) character file. 42 Snikeer the Vandal (level 3, 0/26 HPs) Began as a Formicid Arcane Marksman on Mar 13, 2018. Killed from afar by Sigmund (3 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:12 (1422 turns). Snikeer the Vandal (Formicid Arcane Marksman) Turns: 1422, Time: 00:05:13 Health: 0/26 AC: 2 Str: 15 XL: 3 Next: 80% Magic: 4/4 EV: 12 Int: 12 God: Gold: 6 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith + e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of faith {Faith, !P} HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 hand axe (You found it on level 1 of the Dungeon) Missiles d - 3 sling bullets (quivered) h - 41 stones i - 18 bolts Armour e - a +0 robe (worn) l - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery g - an amulet of faith (around neck) {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} k - a scroll of teleportation {unknown} Potions j - a potion of resistance {unknown} m - a potion of curing {unknown} Comestibles f - 2 rations {@e1} Skills: - Level 1.1 Fighting + Level 4.2 Slings - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Firing (i - inventory. (/) - cycle) d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (moderately wounded) You shoot a sling bullet. The sling bullet hits the gnoll! Firing (i - inventory. (/) - cycle) d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet completely misses Sigmund. A gnoll comes into view. Firing (i - inventory. (/) - cycle) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Firing (i - inventory. (/) - cycle) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet barely misses Sigmund. A gnoll comes into view. You take 7 damage, and have 19/26 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Firing (i - inventory. (/) - cycle) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet hits Sigmund! A gnoll comes into view. Firing (i - inventory. (/) - cycle) d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded, softly glowing, slightly transparent) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund stops glowing. Sigmund points at you and mumbles some strange words. The puff of flame misses you. Firing (i - inventory. (/) - cycle) d - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded, slightly transparent) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. You resist with some effort. Firing (i - inventory. (/) - cycle) d - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded, slightly transparent) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund hits you but does no damage. MP restored: 4 Firing (i - inventory. (/) - cycle) d - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded, slightly transparent) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a scythe. You take 3 damage, and have 17/26 hp. Firing (i - inventory. (/) - cycle) d - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded, slightly transparent) You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll closely misses you. A jackal comes into view. Firing (i - inventory. (/) - cycle) d - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You shoot a sling bullet. The sling bullet closely misses the gnoll. x2 The jackal barks! You hear a bark! You hear an angry hiss. The gnoll barely misses you. Sigmund barely misses you. Firing (i - inventory. (/) - cycle) d - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll barely misses you. Sigmund barely misses you. A jackal comes into view. Firing (i - inventory. (/) - cycle) d - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You shoot a sling bullet. The sling bullet closely misses the gnoll. x2 The gnoll closely misses you. Firing (i - inventory. (/) - cycle) d - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 2/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund gestures at you while chanting. The magic dart hits you! You die... g(. .+.. g. ... # #. #.# (..##(##.# ...((((..# #.###..{############ .........+........... ###.[###..gh...######## { #<# #..PgPg.@.....# ......# #..._@..#####.# .####.# #..P.P..#<###.# . # #......[#.....# #....##.######### #######.......... ########### ### You could see Sigmund (invisible), 3 gnolls and a jackal. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 6 goblins (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 11 | D:1 | Noticed an ogre 144 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 152 | D:1 | Reached skill level 3 in Slings 565 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1103 | D:1 | Reached skill level 4 in Slings 1372 | D:2 | Found a basalt altar of Yredelemnul. 1398 | D:2 | Noticed Sigmund 1416 | D:2 | HP: 2/26 [Sigmund/magic dart (9)] 1422 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: evilmike_arrival_come_back D:2: nicolae_ru_sacrificial_ziggurat, yredelemnul_altar_generic, minitemple, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 3 4 | 4.2 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Action || total -------------------------++------- Melee: Club || 23 Hand axe || 27 Fire: Hunting sling || 51 Cast: Corona || 1 Eat: Chunk || 1 Armor: Robe || 12 Dodge: Dodged || 48 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 61 | 0.0 | 0 | 24 | 0.0 | 1422 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 47 | 0.0 | 0 | 23 | 0.0 | 1361 D:2 | 0 | 14 | 0.0 | 0 | 1 | 0.0 | 61 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_come_back D:2: nicolae_ru_sacrificial_ziggurat, yredelemnul_altar_generic, minitemple, uniq_jessica, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.8 | 40.0 | 36.3 | 663.0 Dungeon | 100.0 | 100.0 | 6.8 | 40.0 | 36.3 | 663.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------