Dungeon Crawl Stone Soup version 0.22-a0-157-g169b76a (webtiles) character file. 7 Snikeer the Insei (level 2, -2/21 HPs) Began as a Barachi Transmuter on Feb 8, 2018. Slain by a kobold ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (345 turns). Snikeer the Insei (Barachi Transmuter) Turns: 345, Time: 00:01:11 Health: -2/21 AC: 2 Str: 11 XL: 2 Next: 4% Magic: 3/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: appendage, slow A: +LOS, swims, horns 2, slowness 1, strong legs 1 a: Hop, End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Jewellery g - a cursed ring of teleportation {unknown} (You found it on level 1 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} Books c - a book of Changes Comestibles d - a ration {@e1} f - 2 chunks of flesh {@w0} Skills: - Level 1.2 Fighting - Level 2.1 Dodging + Level 3.9 Unarmed Combat - Level 2.1 Spellcasting - Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have a pair of horns on your head. Message History There is an open door here. There is a staircase leading out of the dungeon here. You see here 10 stones. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You see here a club. Found an escape hatch in the floor. A kobold comes into view. It is wielding a short sword. The kobold shouts! You closely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold completely misses you. You hit the kobold. No target in view! No target in view! No target in view! You see here a short sword. e - 3 scrolls labeled BAYMMIUS TAIGU As you open the door, it creaks loudly! There is an open door here. A bat comes into view. A goblin comes into view. A rat comes into view. You see here a glass ring. The bat hits you. You take 1 damage, and have 14/15 hp. The bat hits you but does no damage. The bat closely misses you. The bat hits you. There is an open door here. You take 1 damage, and have 13/15 hp. The bat closely misses you. The bat hits you but does no damage. x2 You barely miss the bat. The bat barely misses you. The bat misses you. You miss the bat. The bat barely misses you. The bat misses you. You miss the bat. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 13/15 hp. You barely miss the bat. The bat closely misses you. You hit the bat. You closely miss the rat. The rat barely misses you. You hit the rat. The rat barely misses you. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat completely misses you. You hit the rat. No target in view! No target in view! No target in view! Things that are here: a rat corpse; a bat corpse You butcher the rat corpse. f - 2 chunks of flesh {@w0} (gained 1) Things that are here: a rat skeleton; a bat corpse You butcher the bat corpse. f - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. There isn't anything to butcher here. There isn't anything to butcher here. You start resting. HP restored. Health restored: 15 The goblin shouts! You see here a glass ring. g - a glass ring Some of the chunks of flesh in your inventory have rotted away. You see here a rat skeleton. A kobold comes into view. It is wielding a short sword. There is an open door here. You hit the goblin. The goblin barely misses you. The kobold shouts! You hit the goblin but do no damage. The goblin hits you. You take 1 damage, and have 14/15 hp. You closely miss the goblin. The goblin hits you. You take 4 damage, and have 10/15 hp. MASSIVE DAMAGE!! You hit the goblin but do no damage. The goblin hits you. You take 2 damage, and have 8/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. You barely miss the goblin. The goblin hits you. You take 4 damage, and have 5/15 hp. MASSIVE DAMAGE!! You hit the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/15 hp. MASSIVE DAMAGE!! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The goblin misses you. You now have 2/3 mp. You hit the goblin. You have reached level 2! You hit the kobold but do no damage. The kobold hits you with a short sword. You die... .......... ....+ #......... ....# #......... ....##+### ######......... .......... #............# #......... #............# #......... . #............# #......... ..##............####......... ................@K÷.......... #............####......... ####..).........# #......... ....#####.......# .......... ....# #.......# ........... ....# #########............ ....# #......?..... ....# ........#..## ....###########.#.......#...# You could see a kobold. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 3 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Barachi Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 342 | D:1 | HP: 1/15 [goblin (4)] 344 | D:1 | Reached XP level 2. HP: 1/21 MP: 3/5 345 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_rhombi, feat_on_display Action || total -------------------------++------- Melee: Unarmed || 42 Cast: Beastly Appendage || 1 Armor: Robe || 13 Dodge: Dodged || 44 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 345 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 345 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rhombi, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 44.1 | 27.5 | 345.0 Dungeon | 100.0 | 100.0 | 0.0 | 44.1 | 27.5 | 345.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------