Dungeon Crawl Stone Soup version 0.21-a0-223-g812f45e (webtiles) character file. 16 Snikeer the Sneak (level 2, 21/21 HPs) Began as a Human Wanderer on Aug 27, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:36 (536 turns). Snikeer the Sneak (Human Wanderer) Turns: 536, Time: 00:01:37 Health: 21/21 AC: 2 Str: 11 XL: 2 Next: 70% Magic: 5/5 EV: 11 Int: 12 God: Gold: 28 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles j - 50 stones (quivered) k - 17 sling bullets Armour e - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of immolation {unknown} i - a scroll of remove curse {unknown} l - a scroll of blinking {unknown} o - a scroll of fog {unknown} Potions b - a potion of haste c - a potion of lignification {!q} d - a potion of curing Comestibles f - a bread ration {@e1} m - 2 chunks of flesh {@w0} n - 2 royal jellies Skills: - Level 1.0 Fighting Level 2.0 Polearms + Level 4.0 Stealth - Level 2.0 Spellcasting Level 1.0 Earth Magic Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A bat comes into view. There is a stone staircase leading down here. A rat comes into view. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! The bat barely misses you. x2 You hit the bat. You barely miss the rat. You hit the rat. No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. m - 6 chunks of flesh {@w0} (gained 1) There isn't anything here! There isn't anything here! A bat comes into view. You completely miss the bat. The bat hits you but does no damage. The bat misses you. x2 You closely miss the bat. The bat closely misses you. The bat barely misses you. You hit the bat. No target in view! No target in view! No target in view! No target in view! A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. You see here a stone. You take 2 damage, and have 19/21 hp. The kobold hits you. You take 1 damage, and have 18/21 hp. You hit the kobold. The kobold closely misses you. You hit the kobold. No target in view! No target in view! j - 47 stones (gained 1) A rat comes into view. The rat barely misses you. You see here a stone. You hit the rat. The rat barely misses you. You hit the rat. No target in view! No target in view! j - 48 stones (gained 1) j - 49 stones (gained 1) A kobold comes into view. The helpless kobold fails to defend itself. You puncture the kobold! No target in view! No target in view! No target in view! j - 50 stones (gained 1) HP restored. Found a stone staircase leading down. Health restored: 21 There is a stone staircase leading down here. A frilled lizard comes into view. The frilled lizard bites you. You take 1 damage, and have 20/21 hp. You hit the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 17/21 hp. You miss the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 16/21 hp. You miss the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 13/21 hp. You hit the frilled lizard. No target in view! No target in view! No target in view! You start resting. Some of the chunks of flesh in your inventory have rotted away. You see here a leather armour. Found a stone staircase leading down. You regained 3 hp, and now have 17/21 hp. You start resting. Some of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. Health restored: 21 A bat comes into view. You see here a plate armour. The helpless bat fails to defend itself. You puncture the bat! No target in view! No target in view! No target in view! You see here a bat corpse. You butcher the bat corpse. m - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. You see here a plate armour. A rat comes into view. You hit the rat. Your Stealth skill increases to level 4! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.#.# ....... #.#.####### ....... #...).....## # ....⌠.. #..#####...##.## ⌠...... #..............# ....... ##.#####...##..# ###.... #.# ##.## # ##### #.# #.# #># #@# #.# #.# #.# #.# #. #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 5 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Human Wanderer began the quest for the Orb. 0 | D:1 | Snikeer set off with: a +2 dagger, a potion of haste, a potion of lignification {!q}, a potion of curing, a +0 robe, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 535 | D:1 | Reached skill level 4 in Stealth 536 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.0 Fighting | | 1.0 Polearms | | 2.0 Spellcasting | | 2.0 Earth Magic | | 1.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 29 Stab: Sleeping || 5 Armor: Robe || 4 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 23 | 0.0 | 0 | 16 | 0.0 | 536 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 16 | 0.0 | 536 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_water_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 12.7 | 61.0 | 536.0 Dungeon | 100.0 | 100.0 | 0.0 | 12.7 | 61.0 | 536.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------