Dungeon Crawl Stone Soup version 0.20-a0-1109-ge3cd172 (webtiles) character file. 60 Snikeer the Chucker (level 3, -2/28 HPs) Began as a Centaur Arcane Marksman on May 6, 2017. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (2686 turns). Snikeer the Chucker (Centaur Arcane Marksman) Turns: 2686, Time: 00:08:31 Health: -2/28 AC: 4 Str: 12 XL: 3 Next: 82% Magic: 2/4 EV: 9 Int: 12 God: Gold: 94 SH: 0 Dex: 10 Spells: 0/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . n - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (-2 -> -5), very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles d - 17 sling bullets k - 11 stones (quivered) Armour e - a +0 robe (worn) n - a +0 hat (worn) (You found it on level 1 of the Dungeon) Scrolls l - 2 scrolls of identify {unknown} o - a scroll of remove curse {unknown} q - a scroll of fear {unknown} s - a scroll of teleportation {unknown} Potions g - a potion of might {unknown} h - a potion of curing {unknown} i - a potion of mutation {unknown} j - a potion of lignification {unknown} r - a potion of heal wounds {unknown} Books c - a book of Debilitation Comestibles f - a bread ration {@e1} m - a chunk of flesh {@w0} p - 2 fruits Skills: - Level 1.0 Fighting - Level 2.1(3.3) Slings + Level 3.8(4.1) Throwing - Level 1.3 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Portal Projectile Hex/Tloc #..... 45% 3 ####... v - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Wu Jian Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Magic restored. HP restored. Health restored: 28; MP restored: 4 k - 9 stones (gained 1) You see here a ring mail. k - 11 stones (gained 2) You see here a dagger. The rat is too close now for your liking. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 59%) The rat is outlined in light. You now have 3/4 mp. The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You hit the rat. No target in view! You see here a rat corpse. You butcher the rat corpse. m - 2 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. d - 16 sling bullets (gained 1) d - 17 sling bullets (gained 1) Found an escape hatch in the ceiling. MP restored: 4 A frilled lizard comes into view. The frilled lizard hisses angrily. You miss the frilled lizard. The frilled lizard bites you but does no damage. x2 You miss the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 27/28 hp. You barely miss the frilled lizard. Your kick misses the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 26/28 hp. You barely miss the frilled lizard. Your kick misses the frilled lizard. The frilled lizard barely misses you. x2 You hit the frilled lizard. No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the ceiling here. You now have 94 gold pieces (gained 8). An adder comes into view. The adder hisses angrily. Health restored: 28 Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. You now have 3/4 mp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. A worm comes into view. You now have 2/4 mp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder is outlined in light. You are feeling hungry. You now have 1/4 mp. You hit the adder. The adder barely misses you. The adder closely misses you. You hit the adder. The adder bites you. x2 You take 4 damage, and have 24/28 hp. You barely miss the adder. Your kick misses the adder. The adder bites you. The adder barely misses you. You take 3 damage, and have 21/28 hp. You hit the adder but do no damage. The adder barely misses you. You hit the adder. The adder stops glowing. The adder misses you. The adder bites you but does no damage. You barely miss the adder. Your kick misses the adder. The adder misses you. The adder bites you. You take 3 damage, and have 18/28 hp. You hit the adder but do no damage. You kick the adder. The adder bites you. You are poisoned. The adder poisons you! The worm barely misses you. You take 4 damage, and have 14/28 hp. You closely miss the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. You take 1 damage, and have 13/28 hp. You hit the adder. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/28 hp. MASSIVE DAMAGE!! You swing at nothing. * * * LOW HITPOINT WARNING * * * You feel sick. The worm bites you. You die... #..# ##### ##..######...# #.# ......<......# #.# ##..######...# #.# #..# ##.## #.# #..# #.# #.# ...# #.# #.# ###.# #.# #.# #.# #.####@#.#### ... #....w†....... ######.#.##### #.#... #.# ### #.# ... #.# .# You could see a worm. Vanquished Creatures 2 adders (D:2) A worm (D:1) 2 dart slugs (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 10 hobgoblins (D:1) 5 kobolds 2 bats (D:1) 3 frilled lizards A goblin (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 247 | D:1 | Reached skill level 1 in Throwing 391 | D:1 | HP: 4/16 [hobgoblin (4)] 392 | D:1 | HP: 1/16 [hobgoblin (3)] 422 | D:1 | HP: 2/16 [hobgoblin (1)] 426 | D:1 | Reached XP level 2. HP: 3/23 MP: 1/3 694 | D:1 | Reached skill level 2 in Throwing 1534 | D:1 | Reached XP level 3. HP: 26/28 MP: 1/4 1564 | D:1 | Learned a level 3 spell: Portal Projectile 1610 | D:1 | Reached skill level 3 in Throwing 2045 | D:2 | Found an ornate altar of the Wu Jian Council. 2343 | D:2 | Found a bloodstained altar of Trog. 2685 | D:2 | HP: 4/28 [worm (9)] 2686 | D:2 | Slain by a worm Vault maps used: D:1: evilmike_arrival_crescent D:2: nicolae_overflow_quartered_altars Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 2 3 | 3.8 Fighting | | 1.0 Slings | | 2.1 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 20 Club || 120 Kick || 17 Fire: Hunting sling || 25 Cast: Corona || 42 Eat: Chunk || 6 Armor: Robe || 51 Dodge: Dodged || 74 Vault maps used: D:1: evilmike_arrival_crescent D:2: nicolae_overflow_quartered_altars Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 6.8 | 5.1 | 384.0 Dungeon | 100.0 | 100.0 | 0.8 | 6.8 | 5.1 | 384.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------