Dungeon Crawl Stone Soup version 0.20-a0-1103-g26be02c (webtiles) character file. 4 Snikeer the Vexing (level 1, 16/16 HPs) Began as a Centaur Arcane Marksman on May 4, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (418 turns). Snikeer the Vexing (Centaur Arcane Marksman) Turns: 418, Time: 00:01:44 Health: 16/16 AC: 6 Str: 12 XL: 1 Next: 58% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . i - +2 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 5 javelins (quivered) d - 2 throwing nets {=f, !d} n - 35 stones o - 14 arrows p - 11 poisoned needles Armour a - a +0 robe (worn) i - a +2 hat (worn) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of identify {unknown} Potions e - a potion of agility {unknown} g - a potion of might {unknown} j - a potion of heal wounds {unknown} m - a potion of mutation {unknown} Books b - a book of Debilitation Comestibles f - a bread ration {@e1} k - 4 fruits l - a royal jelly Skills: + Level 1.2 Fighting + Level 2.2 Throwing + Level 1.5 Dodging + Level 1.0 Spellcasting + Level 2.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Welcome, Snikeer the Centaur Arcane Marksman. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. e - a viscous black potion Okay, then. You see here a leather armour. g - a sapphire potion h - a scroll labeled SAOMON XOIMU As you open the door, it creaks loudly! There is an open door here. There is an open door here. i - a runed hat Wear which item (? for menu, Esc to quit) You start putting on your armour. You continue putting on your runed hat. x4 You finish putting on your +2 hat. j - a fizzy brown potion k - 4 fruits You open the door. There is an open door here. l - a royal jelly There is an open door here. You see here 14 arrows. There is an open door here. Found a stone staircase leading down. A kobold comes into view. It is wielding a club. The kobold shouts! You closely miss the kobold. The kobold barely misses you. A rat comes into view. You closely miss the kobold. You kick the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a club. You take 3 damage, and have 13/16 hp. You barely miss the kobold. You kick the kobold. A rat comes into view. The rat twitches its whiskers. Things that are here: a club; a kobold corpse You closely miss the rat. Your kick misses the rat. The rat barely misses you. You barely miss the rat. You kick the rat. The rat misses you. You hit the rat. You see here a fuming orange potion. You barely miss the rat. The rat closely misses you. You closely miss the rat. You kick the rat. The rat bites you but does no damage. You hit the rat. No target in view! m - a fuming orange potion You start resting. HP restored. Health restored: 16 There is an open door here. You see here 13 stones. n - 13 stones n - 35 stones (gained 22) There is an open door here. You see here a rat corpse. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hit the goblin. The goblin hits you with a dagger. You take 1 damage, and have 15/16 hp. You hit the goblin. You kick the goblin. No target in view! A ball python comes into view. There are no items here. The ball python completely misses you. You hit the ball python. The ball python bites you but does no damage. You hit the ball python. No target in view! No target in view! You see here a rat corpse. There is an open door here. You see here 14 arrows. Health restored: 16 o - 14 arrows There is an open door here. You see here 11 poisoned needles. p - 11 poisoned needles Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# . ####.......@...#### ####.................#### ##.......##'######.......## ##.....####.......####.....## #....###.............###....## ....##.....#######.....##...[# ...##....###.....###....##...## ...#....##.........##....#....# ..##...##...#####...##...##..(# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 418 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a Action || total -------------------------++------- Melee: Unarmed || 15 Kick || 5 Armor: Robe || 3 Dodge: Dodged || 6 Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.9 | 3.7 | 14.8 | 54.0 Dungeon | 100.0 | 100.0 | 6.9 | 3.7 | 14.8 | 54.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------