Dungeon Crawl Stone Soup version 0.20-a0-555-gf6ae02d (webtiles) character file. 8 Snikeer the Skirmisher (level 2, 25/27 HPs) Began as a Ghoul Monk on Feb 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (411 turns). Snikeer the Skirmisher (Ghoul Monk) Turns: 411, Time: 00:00:51 Health: 25/27 AC: 2 Str: 14 XL: 2 Next: 8% Magic: 1/1 EV: 12 Int: 5 God: Gold: 29 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons f - a cursed -1 short sword (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions e - a potion of haste {unknown} h - a potion of resistance {unknown} Comestibles b - a meat ration {@e2} d - 3 chunks of flesh {@w0} Skills: + Level 3.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. c - a scroll labeled QENTYBLUEHA A goblin comes into view. It is wielding a club. The goblin shouts! You scratch the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you with a club. You take 1 damage, and have 18/19 hp. You miss the goblin. You scratch the goblin. Things that are here: a club; a goblin corpse You butcher the goblin corpse. d - a chunk of flesh {@w0} You see here a club. You see here a club. HP restored. You now have 11 gold pieces. A bat comes into view. Health restored: 19 The helpless bat fails to defend itself. You claw the bat! No target in view! You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. e - a coppery potion You open the door. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. f - a runed short sword A goblin comes into view. You see here a fizzy clear potion. The goblin shouts! You claw the goblin! No target in view! No target in view! You see here a goblin corpse. You butcher the goblin corpse. d - 3 chunks of flesh {@w0} (gained 2) A frilled lizard comes into view. A frilled lizard is nearby! You see here a scroll labeled AGGUJUQ NAORE. The frilled lizard hisses angrily. The frilled lizard bites you. You take 1 damage, and have 18/19 hp. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You claw the frilled lizard! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. d - 4 chunks of flesh {@w0} (gained 1) Health restored: 19 g - a scroll labeled AGGUJUQ NAORE h - a fizzy clear potion i - a scroll labeled ASOIRI DEDU Some of the chunks of flesh in your inventory have rotted away. A dart slug comes into view. You scratch the dart slug. The dart slug launches a dart at you. The slug dart misses you. You scratch the dart slug. You have reached level 2! Health restored: 26; MP restored: 1 No target in view! No target in view! No target in view! c - 2 scrolls labeled QENTYBLUEHA (gained 1) c - 3 scrolls labeled QENTYBLUEHA (gained 1) You now have 18 gold pieces (gained 7). c - 4 scrolls labeled QENTYBLUEHA (gained 1) You open the door. You now have 29 gold pieces (gained 11). You open the door. There is an open door here. You see here a dagger. A giant cockroach comes into view. The giant cockroach misses you. You scratch the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 24/26 hp. You scratch the giant cockroach. No target in view! No target in view! A leopard gecko comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #.# #.####### .....# #.# #.# .....# #.# #.# .....# #.# #.# .....###.# #.# .......#.# #.# ###....#.# #####.###.#.#. #....#.# #............. #....#.# #.###@###.#### ###....#.# #.....# .......#.# #.#.#.# #......#.# #.#.#.# #...##.#.# # #.# . #...##.#.# ..# .. ######.#.# ... .. # #.#.######... l.. # #........+ You could see a leopard gecko (sleeping). Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 265 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 411 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Action || total -------------------------++------- Melee: Unarmed || 12 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 19.4 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 19.4 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------