Dungeon Crawl Stone Soup version 0.20-a0-548-g4f8a798 (webtiles) character file. 4 Snikeer the Vandal (level 1, 14/14 HPs) Began as a Halfling Hunter on Jan 2, 2017. Quit the game on level 1 of the Dungeon on Feb 1, 2017. The game lasted 00:02:05 (33 turns). Snikeer the Vandal (Halfling Hunter) Turns: 33, Time: 00:02:05 Health: 14/14 AC: 3 Str: 13 XL: 1 Next: 66% Magic: 1/1 EV: 14 Int: 9 God: Gold: 5 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . c - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 18 sling bullets (quivered) Armour c - a +0 leather armour (worn) Scrolls e - a scroll of enchant armour {unknown} Comestibles f - a bread ration {@e1} g - a chunk of flesh {@w0} Skills: - Level 1.7 Fighting + Level 6.2 Slings - Level 2.1 Dodging - Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, Snikeer the Halfling Hunter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. 2 jackals come into view. Firing (i - inventory): d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! Firing (i - inventory): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot a sling bullet. The sling bullet hits the jackal. A jackal comes into view. Firing (i - inventory): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. Your Slings skill increases to level 6! Firing (i - inventory): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a sling bullet. The sling bullet hits the jackal! d - 18 sling bullets (gained 2) You see here a jackal corpse. You butcher the jackal corpse. g - a chunk of flesh {@w0} e - a scroll labeled HAUFUZ VAIGG d - 19 sling bullets (gained 1) You now have 5 gold pieces. A goblin comes into view. It is wielding a club. The goblin shouts! You hear a shout! Firing (i - inventory): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You shoot a sling bullet. The sling bullet closely misses the goblin. Unknown command. b - a +0 short sword (weapon) A goblin comes into view. a - a +1 hunting sling (weapon) The goblin misses you. b - a +0 short sword (weapon) a - a +1 hunting sling (weapon) The goblin hits you but does no damage. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Aborting. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Welcome back, Snikeer the Halfling Hunter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #..###### # #..#....#.# #.......#.# #..#......+ #..##.#.### #.........# #...#.#.#.# #...#.#@# #...#..g# #...#.#g. #...#.#.#. #...#.#.#.. #...###.# ## ##.......# #.#..##### #.#.## You could see 2 goblins. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 4 | D:1 | Reached skill level 6 in Slings 33 | D:1 | Upgraded the game from 0.20-a0-432-g25cc1b4 to 0.20-a0-548-g4f8a798 33 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_i Skill XL: | 1 | ---------------+----+----- Slings | 6 | 6.2 Fighting | | 1.7 Dodging | | 2.1 Stealth | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 5 Dodge: Dodged || 1 Vault maps used: D:1: dpeg_arrival_tiny_i Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.3 | 38.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.3 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------