Dungeon Crawl Stone Soup version 0.20-a0-16-g0876c8e (webtiles) character file. 18 Snikeer the Changer (level 2, -2/21 HPs) Began as a Merfolk Transmuter on Nov 4, 2016. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (603 turns). Snikeer the Changer (Merfolk Transmuter) Turns: 603, Time: 00:02:00 Health: -2/21 AC: 2 Str: 10 XL: 2 Next: 66% Magic: 4/5 EV: 13 Int: 12 God: Gold: 32 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) h - ring of see invisible {sInv, !d} @: appendage (expiring), very slightly contaminated A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 2 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Missiles a - 46 arrows Armour b - a +0 robe (worn) Jewellery h - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls i - 2 scrolls of magic mapping {unknown} n - a scroll of enchant armour {unknown} Potions e - 2 potions of brilliance {unknown} g - a potion of curing {unknown} k - a potion of heal wounds {unknown} m - 2 potions of lignification {unknown} Books c - a book of Changes Comestibles d - 2 bread rations {@e1} f - a chunk of flesh {@w0} j - 3 meat rations {@e2} l - a beef jerky Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Health restored: 21 i - 2 scrolls labeled XEIVVAOPHU (gained 1) l - a beef jerky Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. j - 3 meat rations {@e2} (gained 1) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. There is a stone staircase leading up here. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The hobgoblin shouts! You now have 4/5 mp. You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - a chunk of flesh {@w0} You see here a hobgoblin skeleton. Magic restored. m - 2 fizzy golden potions Your transformation is almost over. MP restored: 5 n - a scroll labeled ZINIGGURUGH Your horns disappear. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a ring mail. There is a stone staircase leading down here. You climb downwards. A frilled lizard and a hobgoblin come into view. The hobgoblin shouts! The frilled lizard hisses angrily. The frilled lizard moves out of view. A bat and a hobgoblin come into view. There is a stone staircase leading up here. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 4/5 mp. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The bat closely misses you. You now have 3/5 mp. You hit the bat. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the hobgoblin. The hobgoblin closely misses you. The frilled lizard closely misses you. You hit the hobgoblin. Your headbutt misses the hobgoblin. The frilled lizard bites you. You take 2 damage, and have 19/21 hp. You closely miss the hobgoblin. The frilled lizard misses you. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The frilled lizard closely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The frilled lizard bites you. The hobgoblin hits you with a club. You take 3 damage, and have 16/21 hp. You barely miss the hobgoblin. The frilled lizard bites you but does no damage. The hobgoblin misses you. You barely miss the hobgoblin. Your punch misses the hobgoblin. The frilled lizard bites you. The hobgoblin hits you but does no damage. You take 1 damage, and have 15/21 hp. You barely miss the hobgoblin. The frilled lizard barely misses you. You hit the hobgoblin. Your transformation is almost over. The hobgoblin hits you with a club. The frilled lizard barely misses you. You take 4 damage, and have 11/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin closely misses you. The frilled lizard bites you. You take 2 damage, and have 9/21 hp. You closely miss the hobgoblin. Your punch misses the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You take 5 damage, and have 4/21 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin hits you with a club. You die... ..# . ..# #. .. #.. .. ... .### $. ... #####.##g#.##.# .......@)...... #####.##l#..... # .# ... .# # .. .. ##. . You could see a hobgoblin and a frilled lizard. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:2) 2 kobolds (D:1) A ball python (D:1) 6 bats 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 17 | D:1 | Reached skill level 3 in Transmutations 162 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/5 344 | D:1 | Reached skill level 4 in Transmutations 602 | D:2 | HP: 4/21 [hobgoblin/club (5)] 603 | D:2 | Slain by a hobgoblin Vault maps used: D:1: eino_arrival_tree_alley D:2: nicolae_overflow_crystal_walls, lemuel_round_altar Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 4 | 4.2 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 50 Headbutt || 3 Cast: Beastly Appendage || 9 Armor: Robe || 13 Dodge: Dodged || 43 Vault maps used: D:1: eino_arrival_tree_alley D:2: nicolae_overflow_crystal_walls, lemuel_round_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 5.4 | 10.3 | 101.5 Dungeon | 100.0 | 100.0 | 1.0 | 5.4 | 10.3 | 101.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------