Dungeon Crawl Stone Soup version 0.19-a0-1851-g3228ea0 (webtiles) character file. 12 Snikeer the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Oct 10, 2016. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:26 (272 turns). Snikeer the Conjurer (Mummy Conjurer) Turns: 272, Time: 00:03:26 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . c - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You miss the jackal. The jackal closely misses you. x2 You hit the jackal. You start resting. Magic restored. HP restored. Health restored: 13; MP restored: 3 A rat comes into view. A rat is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a whip. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip (resting) The magic dart hits the kobold. You now have 2/3 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. You now have 1/3 mp. You start resting. A leopard gecko comes into view. The leopard gecko moves out of view. You start resting. A goblin comes into view. Something bites the plant but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (resting) The magic dart hits the goblin. You have reached level 2! Something bites the plant but does no damage. Health restored: 19 You now have 1/5 mp. You start resting. Something bites the plant but does no damage. You start resting. Something completely misses the plant. You start resting. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear an angry hiss. You hear a shout! The leopard gecko bites the plant but does no damage. A leopard gecko comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The leopard gecko hisses angrily. x2 You now have 2/5 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin closely misses you. You now have 1/5 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You now have 0/5 mp. You hit the leopard gecko but do no damage. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko bites you. The leopard gecko misses you. You take 2 damage, and have 17/19 hp. You barely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko bites you. x2 You take 4 damage, and have 13/19 hp. MASSIVE DAMAGE!! You hit the leopard gecko. The leopard gecko bites you. x2 * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. You take 9 damage, and have 4/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) The magic dart hits the leopard gecko. The leopard gecko barely misses you. You now have 0/5 mp. The leopard gecko closely misses you. The leopard gecko barely misses you. The leopard gecko barely misses you. The leopard gecko bites you. You die... #.)..P≈≈♣ #..≈≈≈♣ #..P≈≈♣ #####..#P♣♣ #.......P≈♣≈♣≈ #.##.....≈P≈≈≈ ####.##..###≈†PP. >......l.# #.##.. ###.##@## #.# # #.##.####.# #.##...##.# #.####.##.# #.# #.##.# #.####.#..# #.##.†...## #.##.#.#.###.# #.......>....# You could see a leopard gecko. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 264 | D:1 | HP: 4/19 [leopard gecko (4)] 272 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_tiny_a, serial_bayou_pond_c Action || total -------------------------++------- Melee: Club || 11 Cast: Magic Dart || 17 Armor: Robe || 1 Dodge: Dodged || 18 Vault maps used: D:1: dpeg_arrival_tiny_a, serial_bayou_pond_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.3 | 7.0 | 86.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.3 | 7.0 | 86.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------