Dungeon Crawl Stone Soup version 0.19-a0-1815-g4007336 (webtiles) character file. 242 Snikeer the Conjurer (level 5, -1/36 HPs) Began as a Demonspawn Conjurer on Oct 5, 2016. Slain by a worker ant (3 damage) ... on level 4 of the Dungeon. The game lasted 00:12:29 (4691 turns). Snikeer the Conjurer (Demonspawn Conjurer) Turns: 4691, Time: 00:12:29 Health: -1/36 AC: 5 Str: 9 XL: 5 Next: 82% Magic: 3/8 EV: 11 Int: 17 God: Gold: 71 SH: 0 Dex: 13 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . i - +2 short sword (freeze) rCold + . . Gourm . a - +1 robe rNeg . . . Faith . (no shield) rPois + Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR +.... Harm . m - +0 pair of boots Stlth ++........ s - amulet of magic regeneration h - ring of protection from cold {rC+, !d} o - ring of protection from magic {MR+, !d} @: drained A: antennae 1, hooves 1, rugged brown scales 1, poison resistance, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons i - a +2 short sword of freezing (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles g - a throwing net {=f, !d} Armour a - a +1 robe (worn) m - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery h - a ring of protection from cold (right hand) {rC+, !d} (You found it on level 1 of the Dungeon) l - an uncursed amulet of regeneration {+regen, !d} (You found it on level 1 of the Dungeon) o - a ring of protection from magic (left hand) {MR+, !d} (You took it off a goblin on level 2 of the Dungeon) s - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) t - an uncursed amulet of harm (You found it on level 3 of the Dungeon) Scrolls e - a scroll of fear j - 2 scrolls of remove curse p - 3 scrolls of enchant weapon q - a scroll of amnesia r - 2 scrolls of teleportation Potions d - a potion of curing f - 2 potions of cure mutation {unknown} w - 2 potions of heal wounds {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} k - a beef jerky n - a royal jelly u - a meat ration {@e2} x - a slice of pizza Skills: - Level 1.7(0.8) Dodging - Level 1.7(0.8) Stealth - Level 2.0(1.0) Spellcasting + Level 7.1(6.0) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 ##..... b - Searing Ray Conj ###... 2% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in rugged brown scales. (AC +1, +3% HP) You have a pair of small antennae on your head. Your system is resistant to poisons. (rPois) You expend magic power (3 MP) to strengthen your wands. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (lightly wounded, catching its breath) The searing ray hits the howler monkey. You now have 4/8 mp. The searing ray hits the howler monkey. The howler monkey hoots and howls with incredible vigour! You now have 3/8 mp. The searing ray hits the howler monkey. The searing ray hits the howler monkey. Your base Conjurations skill increases to level 7! You finish channeling your searing ray. You now have 2/8 mp. You start resting. Magic restored. MP restored: 8 You see here 19 bolts. A worker ant, a giant cockroach and Edmund come into view. Edmund is wielding a dire flail of protection. Edmund shouts! The giant cockroach moves out of view. Found an escape hatch in the ceiling. You see here 19 bolts. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a glowing chain mail The magic dart hits Edmund. You now have 7/8 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a glowing chain mail The magic dart hits Edmund. You now have 6/8 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a glowing chain mail Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a glowing chain mail The searing ray hits Edmund. You now have 5/8 mp. The searing ray hits Edmund. You now have 4/8 mp. The searing ray hits Edmund. You now have 3/8 mp. The searing ray hits Edmund. You finish channeling your searing ray. Edmund hits you with a dire flail of protection! You take 8 damage, and have 28/36 hp. MASSIVE DAMAGE!! You now have 2/8 mp. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a glowing chain mail (lightly wounded) The searing ray hits Edmund. You are feeling very hungry. Edmund closely misses you. You now have 4/8 mp. The searing ray hits Edmund. Edmund hits you with a dire flail of protection. You take 4 damage, and have 26/36 hp. The searing ray hits Edmund. Edmund hits you with a dire flail of protection. You take 2 damage, and have 24/36 hp. You now have 3/8 mp. The searing ray hits Edmund. You finish channeling your searing ray. Edmund hits you with a dire flail of protection. You take 2 damage, and have 22/36 hp. You now have 2/8 mp. Edmund barely misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - worker ant, p - Edmund Aim: a worker ant The searing ray misses the worker ant. The worker ant bites you. Edmund hits you with a dire flail of protection. You take 9 damage, and have 16/36 hp. MASSIVE DAMAGE!! You now have 5/8 mp. The searing ray hits the worker ant. The worker ant barely misses you. Edmund hits you with a dire flail of protection. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 10/36 hp. The searing ray misses the worker ant. The worker ant misses you. You now have 4/8 mp. The searing ray hits the worker ant. You finish channeling your searing ray. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Edmund hits you with a dire flail of protection. * * * LOW HITPOINT WARNING * * * The worker ant bites you. You die... ###...# .....# ###...# #<#...# #####.#...# )..#.#...# .a. ##.#.#.#.## <@. #.#....#.#a.# .. #........#@.## .. ##########.@.# #' .......#.## #. ########..# ##.########## #..## #....(......# ##..# ###########.# #..# #.# #.># #.# ##.# You could see Edmund and a worker ant. Vanquished Creatures A howler monkey (D:4) 2 orc wizards (D:4) 4 adders 3 gnolls (D:2) An ooze (D:3) 4 dart slugs (D:1) 3 leopard geckos 3 orcs (D:4) 2 ball pythons 6 bats 4 giant cockroaches 8 hobgoblins 2 quokkas (D:3) 8 frilled lizards 6 goblins 7 kobolds 9 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 778 | D:1 | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [demonic ancestry] 778 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 1524 | D:1 | Learned a level 2 spell: Searing Ray 1577 | D:1 | Reached skill level 5 in Conjurations 1589 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2110 | D:2 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 2110 | D:2 | Gained mutation: You have a pair of small antennae on your head. [potion of mutation] 2110 | D:2 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 2357 | D:2 | Gained mutation: You have large cloven feet. [demonic ancestry] 2357 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/7 3453 | D:3 | Reached skill level 6 in Conjurations 3945 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/8 4396 | D:4 | Found Ostreniaw's Assorted Antiques. 4404 | D:4 | Bought a scroll labeled ARPHAS VUUTREA for 25 gold pieces 4404 | D:4 | Bought a scroll labeled YGGUXU MEARA for 25 gold pieces 4591 | D:4 | Reached skill level 7 in Conjurations 4638 | D:4 | Noticed Edmund 4691 | D:4 | HP: 6/36 [worker ant (4)] 4691 | D:4 | HP: 2/36 [Edmund/dire flail of protection (4)] 4691 | D:4 | Slain by a worker ant Vault maps used: D:1: dpeg_arrival_lava_altar D:3: first_bread D:4: marbit_many_paths, serial_shops, nicolae_shop_statue_plus, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 23 | 37 || 60 Cast: Magic Dart | 72 | 31 || 103 Searing Ray | 2 | 10 || 12 Use: Scroll | 5 | 7 || 12 Potion | 1 | || 1 Eat: Chunk | 6 | 7 || 13 Armor: Robe | 11 | 7 || 18 Dodge: Dodged | 12 | 32 || 44 Vault maps used: D:1: dpeg_arrival_lava_altar D:3: first_bread D:4: marbit_many_paths, serial_shops, nicolae_shop_statue_plus, uniq_edmund, uniq_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.5 | 11.0 | 10.3 | 223.2 Dungeon | 100.0 | 100.0 | 1.5 | 11.0 | 10.3 | 223.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 86.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 86.8 +-------+-------+-------+-------+-------+----------------------