Dungeon Crawl Stone Soup version 0.19-a0-1720-gc855d72 (webtiles) character file. 939 Snikeer the Destroyer (level 7, -4/46 HPs) Began as a Demonspawn Conjurer on Sept 29, 2016. Was a Follower of Sif Muna. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:24:34 (6857 turns). Snikeer the Destroyer (Demonspawn Conjurer) Turns: 6857, Time: 00:24:34 Health: -4/46 AC: 5 Str: 9 XL: 7 Next: 87% Magic: 0/8 EV: 14 Int: 18 God: Sif Muna [*.....] Gold: 175 SH: 0 Dex: 13 Spells: 3 memorised, 3 levels left rFire + . . SeeInvis . m - +2 dagger (speed) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . w - +1 cloak rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) s - +2 ring of slaying g - ring of flight {+Fly, !d} @: divine energy A: hooves 1, repulsion field 1, demonic guardian 1, fire resistance 1, low mp 2, wild magic 1 a: Stop Divine Energy, Renounce Religion, Evoke Flight You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons m - a +2 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles o - 5 tomahawks (quivered) z - 2 throwing nets {=f, !d} A - 3 steel tomahawks Armour a - a +0 robe (worn) h - the +4 ring mail "Uplusinu" {rF+ rC- Int+3 Dex+4, unknown} (You found it on level 4 of the Dungeon) It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. w - a +1 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery g - a ring of flight (left hand) {+Fly, !d} (You took it off a kobold on level 5 of the Dungeon) s - a +2 ring of slaying (right hand) (You found it on level 2 of the Dungeon) Wands u - a wand of flame (0/48) (You found it on level 3 of the Dungeon) x - a wand of lightning (6/15) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of remove curse i - a scroll of fog k - 3 scrolls of enchant weapon y - a scroll of amnesia Potions d - a potion of agility {unknown} e - a potion of might {unknown} j - 2 potions of lignification {unknown} l - 3 potions of curing n - a potion of invisibility {unknown} p - a potion of degeneration {unknown} q - a potion of resistance {unknown} r - a potion of cure mutation {unknown} v - a potion of magic Books b - a book of Conjurations Comestibles c - 4 bread rations {@e1} t - a beef jerky B - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 9.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 #...... b - Searing Ray Conj #####. 1% 2 ###.... x - Iskenderun's Mystic Conj #####... 6% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. Your flesh is heat resistant. (rF+) You have large cloven feet. Your magical capacity is very low. (-20% MP) Your spells are a little harder to cast, but a little more powerful. Message History a dagger; a robe; 2 scrolls of random uselessness You start resting. HP restored. Magic restored. Health restored: 46; MP restored: 8 Things that are here: a dagger; a robe o - 4 tomahawks (gained 1) o - 5 tomahawks (gained 1) Things that are here: a dagger; a robe Things that are here: a dagger; a robe; 2 scrolls of random uselessness Really walk into a travel-excluded area? Okay, then. Press: ? - help, v - describe, . - travel A stone wall. Really walk into a travel-excluded area? You now have 175 gold pieces (gained 13). You see here a ring mail. A worker ant comes into view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) The magic dart hits the worker ant. The worker ant twitches its antennae in your direction. You now have 7/8 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The magic dart hits the worker ant. You now have 6/8 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) The searing ray hits the worker ant. You now have 4/8 mp. The searing ray hits the worker ant. You now have 3/8 mp. The searing ray hits the worker ant. The worker ant misses you. You now have 2/8 mp. The searing ray misses the worker ant. You finish channeling your searing ray. The worker ant barely misses you. The worker ant misses you. You now have 1/8 mp. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The magic dart hits the worker ant. The worker ant closely misses you. A centaur comes into view. You now have 0/8 mp. The centaur shouts! You hit the worker ant. Sif Muna accepts your kill. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 8 damage, and have 38/46 hp. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You see here 2 arrows. You take 17 damage, and have 21/46 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow closely misses your quasit. The arrow closely misses you. You see here an arrow. The centaur shoots an arrow. The arrow completely misses your quasit. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 7/46 hp. MASSIVE DAMAGE!! Your quasit disappears in a puff of smoke! You see here a ring mail. The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a shortbow The searing ray hits the centaur. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/46 hp. You now have 0/8 mp. Without enough magic to sustain it, your searing ray dissipates. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/46 hp. You swap places. The centaur shoots an arrow. The arrow hits you. You die... #####.#.####.# #.# #.# #.#.####.###(# #.# #....#§...§#)# #.# ## #....#.....#)# #.# .. #>.).).._....# ## .........#.....### #.#.###..#§...§# #. #..###.########### . ........@..5....... . #........5...#### ##...#######c# .....# #.# ##.. #####c# #. #...[.# #. ##..####.##########.# ...........5...c..... ########....((.......### You could see a centaur and 2 friendly white imps. Vanquished Creatures Sigmund (D:3) A sky beast (D:5) A centaur (D:5) A big kobold (D:4) 2 killer bees (D:5) A hound (D:4) 2 orc priests (D:5) 3 orc wizards (D:5) Jessica (D:3) A worker ant (D:5) A killer bee zombie (D:5) 6 adders A worm (D:3) A dart slug (D:1) 8 leopard geckos 10 orcs 4 giant cockroaches 13 goblins 6 hobgoblins 6 jackals 4 quokkas 2 ball pythons (D:5) 7 bats 6 frilled lizards 13 kobolds 9 rats 111 creatures vanquished. Vanquished Creatures (collateral kills) A killer bee (D:5) A crimson imp (D:5) An orc wizard (D:3) 3 creatures vanquished. Vanquished Creatures (others) An orc (D:5) A jackal skeleton (D:5) A plant (D:4) 3 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 506 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 506 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 687 | D:1 | Learned a level 2 spell: Searing Ray 1185 | D:1 | Reached skill level 5 in Conjurations 1185 | D:1 | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [demonic ancestry] 1185 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 2109 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2410 | D:2 | You fall through a shaft! 2504 | D:3 | Found a blossoming altar of Fedhas. 2505 | D:3 | Found a stormy altar of Qazlal. 2507 | D:3 | Found a shimmering altar of Xom. 2670 | D:3 | Reached skill level 6 in Conjurations 2792 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/8 2983 | D:3 | Noticed Jessica 2987 | D:3 | Killed Jessica 3476 | D:3 | Noticed Sigmund 3778 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3810 | D:3 | Killed Sigmund 3810 | D:3 | Reached skill level 7 in Conjurations 3810 | D:3 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 3810 | D:3 | Reached XP level 6. HP: 41/41 MP: 0/9 4071 | D:4 | Found a staircase to the Ecumenical Temple. 4081 | Temple | Entered the Ecumenical Temple 4209 | Temple | Became a worshipper of Sif Muna the Loreminder 4911 | D:4 | Reached skill level 8 in Conjurations 5116 | D:4 | Got a smelly ring mail 5233 | D:5 | Entered Level 5 of the Dungeon 5519 | D:5 | Reached XP level 7. HP: 46/46 MP: 6/10 5825 | D:5 | Reached * piety under Sif Muna 5825 | D:5 | Reached skill level 9 in Conjurations 6110 | D:5 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [mutagenic meat] 6113 | D:5 | Gained mutation: Your magical capacity is low. (-10% MP) [mutagenic meat] 6116 | D:5 | Gained mutation: You have large cloven feet. [mutagenic meat] 6119 | D:5 | Gained mutation: Your magical capacity is very low. (-20% MP) [mutagenic meat] 6539 | D:5 | Found a stormy altar of Qazlal. 6843 | D:5 | HP: 7/46 [centaur/arrow (14)] 6855 | D:5 | HP: 3/46 [centaur/arrow (6)] 6857 | D:5 | Shot with an arrow by a centaur Vault maps used: D:1: lightli_arrival_noodles, st_stairs_11 D:2: minmay_liquid_box, hangedman_abyss_or_decor_stabs, minmay_distorted D:3: gammafunk_temple_overflow_forgotten, uniq_jessica, uniq_sigmund D:4: lexackson_kobold_supper D:5: first_bread, grunt_qazlal_clouds, uniq_crazy_yiuf_cottage Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Whip | 5 | 13 | || 18 Dagger | | 14 | 22 || 36 Kick | | | 2 || 2 Cast: Magic Dart | 83 | 81 | 12 || 176 Searing Ray | | 11 | 11 || 22 Invok: Divine Energy | | | 1 || 1 Evoke: Wand | | 11 | 3 || 14 Use: Scroll | | 12 | || 12 Stab: Sleeping | | 1 | || 1 Eat: Chunk | 5 | 10 | 5 || 20 Royal jelly | | 1 | || 1 Bread ration | | | 1 || 1 Armor: Robe | 12 | 6 | 9 || 27 Dodge: Dodged | 29 | 32 | 41 || 102 Vault maps used: D:1: lightli_arrival_noodles, st_stairs_11 D:2: minmay_liquid_box, hangedman_abyss_or_decor_stabs, minmay_distorted D:3: gammafunk_temple_overflow_forgotten, uniq_jessica, uniq_sigmund D:4: lexackson_kobold_supper D:5: first_bread, grunt_qazlal_clouds, uniq_crazy_yiuf_cottage Temple: hc_temple_tempest_star Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 11.4 | 8.7 | 255.0 Dungeon | 98.1 | 98.1 | 1.1 | 11.6 | 7.6 | 300.2 Temple | 1.9 | 1.9 | 3.3 | 0.0 | 65.5 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 223.7 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 268.4 +-------+-------+-------+-------+-------+----------------------