Dungeon Crawl Stone Soup version 0.19-a0-1670-gc28a5d9 (webtiles) character file. 14 Snikeer the Conjurer (level 2, 0/15 HPs) Began as a Tengu Wizard on Sept 21, 2016. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (1175 turns). Snikeer the Conjurer (Tengu Wizard) Turns: 1175, Time: 00:07:01 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 2/7 EV: 12 Int: 18 God: Gold: 67 SH: 4 Dex: 12 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . p - +0 spear rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect + (no gloves) MR ..... Harm . (boots unavailable) Stlth ++........ g - +4 amulet of reflection (no ring) f - ring of protection from cold {rC+, !d} @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons p - a +0 spear (weapon) (You found it on level 2 of the Dungeon) Missiles q - 2 tomahawks (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery f - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) g - a +4 amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} h - 2 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of recharging {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of immolation {unknown} r - a scroll of enchant armour {unknown} s - a scroll of noise {unknown} t - a scroll of enchant weapon {unknown} Potions j - a potion of magic {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration {@e1} i - a meat ration {@e2} o - a chunk of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 3.1 Conjurations Level 1.2 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 4/7 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 3/7 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 2/7 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 1/7 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm barely misses you. Some of the chunks of flesh in your inventory have rotted away. You now have 0/7 mp. You hit the worm. You peck the worm. The worm bites you! Ouch! That really hurt! You take 9 damage, and have 6/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 0/7 mp. Unknown command. Saving game... please wait. Welcome back, Snikeer the Tengu Wizard. Press ? for a list of commands and other information. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 0/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (lightly wounded) You reach to attack! You hit the worm. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (lightly wounded) You reach to attack! You hit the worm. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You reach to attack! You barely miss the worm. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You reach to attack! You hit the worm. Some of the chunks of flesh in your inventory have rotted away. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You reach to attack! You hit the worm but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You reach to attack! You hit the worm but do no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You reach to attack! You hit the worm. Attack whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) You hit the worm. You claw the worm, but do no damage. The worm bites you! Ouch! That really hurt! You die... ### #######.####### ..........?...% #!.#.# #..#.# #..#.### #..@...# ##w#.#.# #.#.#.# #.##.#.#.###.# ##+##............# ##...########.##### ##.....## #.....# ##.......## ##.###.# #.........####...##.#####. You could see a worm. Vanquished Creatures A giant cockroach (D:2) 3 goblins (D:1) 2 hobgoblins (D:2) 2 kobolds (D:2) A bat (D:1) 2 frilled lizards (D:2) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Tengu Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 250 | D:1 | Reached skill level 2 in Conjurations 865 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/7 940 | D:2 | Reached skill level 3 in Conjurations 1175 | D:2 | Slain by a worm Vault maps used: D:1: elethiomel_arrival_maze Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.2 Translocations | | 0.7 Action || total -------------------------++------- Melee: Club || 6 Kick || 2 Spear || 17 Peck || 2 Cast: Magic Dart || 26 Eat: Chunk || 1 Armor: Robe || 2 Dodge: Dodged || 13 Block: Other || 1 Reflection || 1 Vault maps used: D:1: elethiomel_arrival_maze Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 6.1 | 14.0 | 107.0 Dungeon | 100.0 | 100.0 | 1.4 | 6.1 | 14.0 | 107.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------