Dungeon Crawl Stone Soup version 0.19-a0-1670-gc28a5d9 (webtiles) character file. 207 Snikeer the Conjurer (level 5, 28/28 HPs) Began as a Tengu Wizard on Sept 21, 2016. Was a Believer of Ashenzari. Quit the game on level 4 of the Dungeon. The game lasted 00:15:33 (4120 turns). Snikeer the Conjurer (Tengu Wizard) Turns: 4120, Time: 00:15:34 Health: 28/28 AC: 2 Str: 7 XL: 5 Next: 85% Magic: 10/10 EV: 12 Int: 21 God: Ashenzari [**....] Gold: 193 SH: 0 Dex: 11 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . j - -3 dagger (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit . b - +1 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots unavailable) Stlth ++........ (no amulet) q - +2 ring of intelligence w - ring of poison resistance {rPois, !d} @: very slightly contaminated, invisible A: beak, talons 3, clumsy 1, deformed body, no device heal 1, able to fly 1 a: Fly, Curse Item, Scrying, Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons j - a cursed -3 dagger (weapon) (You found it on level 1 of the Dungeon) n - a +0 dagger of venom (You took it off a goblin on level 1 of the Dungeon) E - a +1 hand axe of chopping (You took it off an orc priest on level 3 of the Dungeon) F - a +2 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles A - 26 poisoned needles Armour a - a +0 robe (worn) b - a +1 hat (worn) Jewellery i - an uncursed ring of positive energy {rN+} (You found it on level 1 of the Dungeon) q - a +2 ring of intelligence (right hand) (You found it on level 2 of the Dungeon) w - a ring of poison resistance (left hand) {rPois, !d} (You took it off a goblin on level 2 of the Dungeon) Scrolls k - a scroll of teleportation Potions h - 2 potions of lignification {!q} s - a potion of might x - a potion of heal wounds Books c - a book of Minor Magic Comestibles d - 3 bread rations {@e1} l - a slice of pizza p - a meat ration {@e2} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 7.3 Conjurations Level 1.2 Summonings Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None c - Conjure Flame Conj/Fire ###..... 12% 3 ###.... x - Mephitic Cloud Conj/Pois/Air ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. Potions and wands are less effective at restoring your health. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. MP restored: 10 g - 6 scrolls labeled TOTITE BISIHYN (gained 1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A kobold comes into view. Ashenzari warns you: It is quivering 13 poisoned needles. You can't go down here! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering 13 poisoned needles (hasn't noticed you) The magic dart hits the kobold. You now have 9/10 mp. You see here an uncursed ring of poison resistance {rPois, !d}. MP restored: 10 A - 26 poisoned needles (gained 13) Things that are here: a +0 blowgun; a kobold corpse F - a +0 blowgun Search for what [? for help]? needle There is a stone staircase leading down here. You climb downwards. The more cursed you are, the more Ashenzari supports your skills. Found a scroll labeled YKAKHL FESAOXI. Found a stone staircase leading down. There is a stone staircase leading up here. As you read the scroll labeled AREUSK AGRESTRAE, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. As you read the scroll labeled LALLYX SASKE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Okay, then. As you read the scroll labeled LOHEIDD DYIFOXT, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled LYEXOPH DIPOPA, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled ONLAMIMEDD, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You climb upwards. There is a stone staircase leading down here. Your surroundings suddenly seem different. You are feeling hungry. You can't go down here! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labeled TOTITE BISIHYN, it crumbles to dust. It is a scroll of identify. h - 2 potions of lignification As you read the scroll labeled WISOMA AHEH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labeled XAKHLY ZAMAUDOCK, it crumbles to dust. It is a scroll of enchant armour. Your +0 hat glows green for a moment. As you read the scroll labeled YKAKHL FESAOXI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 blowgun glows red for a moment. As you read the scroll of enchant weapon, it crumbles to dust. Your +1 blowgun glows red for a moment. As you read the scroll labeled ZECWUM SIBI, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Okay, then. Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of noise {!r}. As you read the scroll of identify, it crumbles to dust. x - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. v - a potion of mutation As you read the scroll of identify, it crumbles to dust. s - a potion of might As you read the scroll of identify, it crumbles to dust. D - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. f - a potion of degeneration Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration {!q}. You drop a potion of berserk rage {!q}. Really quaff v - a potion of mutation {!q}? You feel extremely strange. Your system partially rejects artificial healing. You feel clumsy. Your body twists and deforms. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. Okay, then. It was a potion of curing. Your system partially rejects the healing. You feel better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............** *,* * #..........%.?## *,* * #..............## *,* ** *#..............## *,* *, #...............## **,****, #................# ***,>,**,, #...<.........>.#* **,,,,,,,,, ##......(.......#***,,,,,,,*** #............@.#**,,,**,,,** ##.##.........##,,,***,,,** ##**#####...#.,,,*,,,,,,* ##..,..,,,,,,,,** ###*###*,***,** *** *** There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An iguana (D:3) 4 adders An ooze (D:2) 3 worms 2 leopard geckos 6 orcs (D:3) 8 bats 15 giant cockroaches 11 goblins 6 hobgoblins 7 jackals 3 frilled lizards 12 kobolds 13 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snikeer the Tengu Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 141 | D:1 | Reached skill level 2 in Conjurations 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/7 390 | D:1 | Reached skill level 3 in Conjurations 809 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/8 871 | D:1 | Reached skill level 4 in Conjurations 1246 | D:1 | Learned a level 3 spell: Conjure Flame 1250 | D:1 | Learned a level 3 spell: Mephitic Cloud 1365 | D:2 | Found a faded altar of an unknown god. 1449 | D:2 | Became a worshipper of Ashenzari the Shackled 1449 | D:2 | Reached * piety under Ashenzari 1773 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 1963 | D:2 | Reached skill level 5 in Conjurations 3039 | D:3 | Reached skill level 6 in Conjurations 3083 | D:3 | Gained mutation: You can fly. [Tengu growth] 3083 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/10 3504 | D:3 | Reached skill level 7 in Conjurations 3860 | D:3 | Found a stormy altar of Qazlal. 4063 | D:4 | Reached ** piety under Ashenzari 4117 | D:4 | Gained mutation: Potions and wands are less effective at restoring your health. [potion of mutation] 4117 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 4117 | D:4 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 4120 | D:4 | Quit the game Vault maps used: D:1: saegor_arrival_simple_b, minmay_hexomino_c4 D:2: first_bread, ecumenical_altar_1, minmay_misc_feat_more_columns D:3: minmay_roachtagon, grunt_qazlal_sundering D:4: corexii_leaking_fountain, minmay_misc_feat_alley, minmay_misc_feat_room Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 6 7 | 7.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.2 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Kick | 9 | 7 || 16 Peck | 4 | 2 || 6 Dagger | 15 | 22 || 37 Cast: Magic Dart | 80 | 125 || 205 Use: Scroll | | 16 || 16 Potion | | 3 || 3 Eat: Chunk | 2 | 7 || 9 Armor: Robe | 6 | 13 || 19 Dodge: Dodged | 16 | 42 || 58 Vault maps used: D:1: saegor_arrival_simple_b, minmay_hexomino_c4 D:2: first_bread, ecumenical_altar_1, minmay_misc_feat_more_columns D:3: minmay_roachtagon, grunt_qazlal_sundering D:4: corexii_leaking_fountain, minmay_misc_feat_alley, minmay_misc_feat_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 10.7 | 8.1 | 243.0 Dungeon | 100.0 | 100.0 | 1.1 | 10.7 | 8.1 | 243.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 74.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 74.2 +-------+-------+-------+-------+-------+----------------------